Game Card Seed (PC)

Genre: RPG
Publisher:
Alchemic Dream Inc.
Developer:
Runestone Game Development
Release Date:
02.05.2006
Minimum System:
n/a
Reality Factor:
Science Fiction
Extra:
Massively Multiplayer Online
Age:
Futuristic
Seed Headquarters
Check availability on GamersGate.com

Game Headquarters (HQ)

Game Description

An alien world in the far future, desperate human settlers must work together to ensure the survival of their colony and the whole human race. In Seed you will... Use your intellect rather than your brawn. "By trading in weapons for wit, we've truly created a simulated society and developed a game that engages you on an entirely different level than any MMG before," said Lars Kroll, CEO of Runestone. "We have really taken the simulated society idea a big step further, where players can ascend to great political heights within the Seed world, but only if NPCs and players alike allow it through a robust democratic system." Interact with believable NPCs. "NPCs play a significant part in Seed," added Kroll. "We have focused on making the NPCs varied and interesting to work with. All NPCs in Seed have their own behaviors, motivations and goals, powered by a sophisticated AI engine with distinct emotion, knowledge, and event response systems. They remember, and they judge." Experience stories suited for your playing style. "Seed uses a unique story template system to create stories according to the playing style and role of each player, whether that be searching for a mono-wrapper for a construction project or greasing a scientist for his vote," continued Kroll. "You are free to choose how you fulfill your objectives, and no matter how you pull it of, the story will follow your lead, good or bad." Decide the fate of the colony. "Seed is built as an evolving game world, and expanding the game world is an integrated part of the Seed design," explained Kroll. "When Seed launches, the players find themselves in a colony on the distant planet Da Vinci. The terraforming process has ground to a halt, the space elevator to the orbiting space station has broken, and contact with Earth was ended long ago. What happens from there will entirely depend on the choices of the players. Should the terraforming process be restarted at all cost, or is it wiser to admit defeat and use the limited resources to extend the living areas of the tower? Is contact with Earth all-important or unimportant? The players will decide, all the while permanently shaping the environment around them, voting in their leaders and working together as they choose.

Available on: PC

Seed game official site...

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Game Popularity Ranking

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Seed Popularity Ranking
PC Rank: 940 of 3,482
Overall Rank: 1226 of 9,345
Game popularity is: Rising
+ 1519 since yesterday

Recommendations

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[691 votes] Yes Seed Recommendation Ratio No [690 votes]

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