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This is a crazy version of Serious Sam 3: BFE.
This mod will look like a "Serious HD Mod" to Serious Sam HD: The Second Encounter
All old weapons and monsters will be modified. Weapons will become more speedy and danger. Monsters will get new guns and modes of attack. Hope you like it!
MAIN PROGRESS = 80.00%
What's new?
Monsters:
Rocketman = +15 DMG, +5 HP, +0.025 stretch, new gun, new sound.
Soldier = +14 DMG, +9 HP, new gun, new sound.
Soldier RifleMan = +9 DMG, +9 HP, new gun, new sound.
Spider Small = +4 HP, +7 DMG, +2 Melee DMG, -0.05 stretch, 2x speed, new projectille, new sound (maybe will be later).
Arachnoid Soldier = +60 HP, 2X DMG, 2x speed, +0.6 stretch, new gun, new sound.
Arachnoid General = +50 HP, +4 DMG, -0.55 stretch, new projectille, new sound.
Gnaar = +60 HP, +10.5 DMG, +0.4 stretch, +4.8 speed, 2x kick impulse.
Kamikaze = +31 HP, +0.425 stretch, new sound.
Khnum = +500 HP, +30 DMG, new projectille.
CaveDemon = +14 HP, +4 DMG, +0.5 stretch.
Harpy = x10 DMG (BOMBS), +25 HP, +0.06 stetch, new projectille.
Kleer = 2X DMG, +25 HP, new projectille.
PsyKick = Just 2x stretch
ScrapJack = +10 DMG, +250 HP, +0.5 stretch, new projectille, new sound.
Spider = +10 DMG, +20 HP, new projectille.
Walker Blue = +50 HP, new projectille, new sound.
Walker Red = +250 HP, +0.2 stretch, new projectille, new sound.
Werebull = +150 HP, +0.3 stretch, a bit faster.
Technopolip = +15 DMG, new projectille.
Weapons:
Pistol (Uzi :D) = Auto fire, -0.09 recoil time, 2x ammo, new sound.
AssaultRifle = Physical bullets, 2x DMG, +0.02 recoil time, -10 ammo new sound.
SingleShotgun = Electro Bullets, +17 DMG, -4 ammo, new sound.
Minigun = Physical bullet, 2x DMG, 2x fire speed, increased bullet speed, new sound.
DoubleShotgun = +4 bullet, it now BOOM STICK!, new sound.
RocketLauncher = +25 DMG, new projectille, new sound.
Cannon = 2X DMG, new projectille, new sound.
StickyBomb = MoreDamage
AutoShotgun = +74 DMG, new projectile, new sound.
Sniper = +600 DMG (LIKE A RAILGUN), 12x zoom, new sound.
Laser = +90 DMG, new projectille, new sound.
PLUS
Every weapon after pickup have 10x ammo (like sniper BEFORE = 5, AFTER = 50)]
X10 TOTAL AMMO
!IN NEXT VERSION! - NEW MONSTERS TEXTURES!
This mod will look like a "Serious HD Mod" to Serious Sam HD: The Second Encounter
All old weapons and monsters will be modified. Weapons will become more speedy and danger. Monsters will get new guns and modes of attack. Hope you like it!
MAIN PROGRESS = 80.00%
What's new?
Monsters:
Rocketman = +15 DMG, +5 HP, +0.025 stretch, new gun, new sound.
Soldier = +14 DMG, +9 HP, new gun, new sound.
Soldier RifleMan = +9 DMG, +9 HP, new gun, new sound.
Spider Small = +4 HP, +7 DMG, +2 Melee DMG, -0.05 stretch, 2x speed, new projectille, new sound (maybe will be later).
Arachnoid Soldier = +60 HP, 2X DMG, 2x speed, +0.6 stretch, new gun, new sound.
Arachnoid General = +50 HP, +4 DMG, -0.55 stretch, new projectille, new sound.
Gnaar = +60 HP, +10.5 DMG, +0.4 stretch, +4.8 speed, 2x kick impulse.
Kamikaze = +31 HP, +0.425 stretch, new sound.
Khnum = +500 HP, +30 DMG, new projectille.
CaveDemon = +14 HP, +4 DMG, +0.5 stretch.
Harpy = x10 DMG (BOMBS), +25 HP, +0.06 stetch, new projectille.
Kleer = 2X DMG, +25 HP, new projectille.
PsyKick = Just 2x stretch
ScrapJack = +10 DMG, +250 HP, +0.5 stretch, new projectille, new sound.
Spider = +10 DMG, +20 HP, new projectille.
Walker Blue = +50 HP, new projectille, new sound.
Walker Red = +250 HP, +0.2 stretch, new projectille, new sound.
Werebull = +150 HP, +0.3 stretch, a bit faster.
Technopolip = +15 DMG, new projectille.
Weapons:
Pistol (Uzi :D) = Auto fire, -0.09 recoil time, 2x ammo, new sound.
AssaultRifle = Physical bullets, 2x DMG, +0.02 recoil time, -10 ammo new sound.
SingleShotgun = Electro Bullets, +17 DMG, -4 ammo, new sound.
Minigun = Physical bullet, 2x DMG, 2x fire speed, increased bullet speed, new sound.
DoubleShotgun = +4 bullet, it now BOOM STICK!, new sound.
RocketLauncher = +25 DMG, new projectille, new sound.
Cannon = 2X DMG, new projectille, new sound.
StickyBomb = MoreDamage
AutoShotgun = +74 DMG, new projectile, new sound.
Sniper = +600 DMG (LIKE A RAILGUN), 12x zoom, new sound.
Laser = +90 DMG, new projectille, new sound.
PLUS
Every weapon after pickup have 10x ammo (like sniper BEFORE = 5, AFTER = 50)]
X10 TOTAL AMMO
!IN NEXT VERSION! - NEW MONSTERS TEXTURES!









