All Interviews

The Bureau: XCOM Declassified (PC)

Chris Capel chats with 2K Games' Nico Bihary on the game previously known as XCOM.

Posted 13 May 2013  |  Talked with Nico Bihary

Crysis 3 (PC)

Strategy Informer talks with Crytek CEO Cevat Yerli and Game Director Rasmus Hojengaard to talk technology, whether there's room for innovation in shooters anymore and what Crytek's possible free-to-play future means for Crysis.

Posted 08 Feb 2013  |  Talked with Cevat Yerli & Rasmus Hojengaard

BioShock Infinite (PC)

We sat down with level designer Shaun Elliott to discuss how Irrational has gone about succeeding BioShock.

Posted 17 Dec 2012  |  Talked with Shaun Elliott

Sniper: Ghost Warrior 2 (PC)

Strategy Informer talks with Sniper: Ghost Warrior 2 producer Michael Sroczynski.

Posted 06 Dec 2012  |  Talked with Michael Sroczynski

Aliens: Colonial Marines (PC)

Chris Capel has a chat with the game’s senior producer, and doesn’t blow him out of the goddamned airlock. That’s a step up for him.

Posted 28 May 2012  |  Talked with Senior Producer, Brian Burleson

Battlefield 3: Close Quarters (PC)

We get the lowdown on design choices behind the BF3 expansion.

Posted 26 Apr 2012  |  Talked with Patrick Bach

Far Cry 3 (PC)

We spoke to Game Designer Dan Berlin about the multiplayer mode in Far Cry 3.

Posted 04 Apr 2012  |  Talked with Dan Berlin

Borderlands 2 (PC)

We talk to the Vice-President of Gearbox about Borderlands 2…

Posted 04 Apr 2012  |  Talked with Steve Gibson

ShootMania Storm (PC)

We find out more about Shootmania: Storm...

Posted 21 Feb 2012  |  Talked with Florent Castelnérac, Managing Director (Nadeo)

Spec Ops: The Line (PC)

We find out where Spec Ops: The Line is...

Posted 06 Feb 2012  |  Talked with Shawn Frison, Lead Designer

Tom Clancy's Ghost Recon: Future Soldier (PC, PC)

We talk to Creative Director Jean-Marc Geffroy

Posted 26 Jan 2012  |  Talked with Jean-Marc Geffroy, Creative Director

Syndicate (PC)

We talk with Executive Producer Jeff Gamon to find out why Syndicate went FPS.

Posted 01 Nov 2011  |  Talked with Jeff Gamon

Battlefield 3 (PC)

Battlefield 3 approaches it's final hours...

Posted 07 Oct 2011  |  Talked with Patrick Liu

Counter-Strike: Global Offensive (PC)

We interview Chet Faliszek about Counter Strike: Global Offensive...

Posted 27 Sep 2011  |  Talked with Chet Faliszek

PlanetSide 2 (PC)

We try to dig up some dirt on Planetside 2...

Posted 23 Aug 2011  |  Talked with Matthew Higby

Hard Reset (PC)

We get the 0010 on Hard Reset with Co-founder Klaudiusz Zych...

Posted 09 Aug 2011  |  Talked with Klaudiusz Zych, Programmer and Co-Founder

F.E.A.R. 3 (PC)

We talk to the producer behind the third mainline entry in this horror FPS series...

Posted 14 Apr 2011  |  Talked with Ernest Zamora Jr. (Producer)

Crysis 2 (PC)

We talk to one of the minds behind Crysis 2...

Posted 17 Feb 2011  |  Talked with Nathan Camarillo

Bulletstorm (PC)

If you don't read this interview I will kill your dick...

Posted 08 Feb 2011  |  Talked with Adrian Chmielarz & Cliff Bleszinski

Operation Flashpoint: Red River (PC)

We wade through the waters to bring you an interview with Executive Producer Adam Parsons...

Posted 26 Jan 2011  |  Talked with Adam Parsons, Executive Producer

Breach (PC)

We bring you the skinny on robust online shooter Breach...

Posted 18 Nov 2010  |  Talked with Peter Tamte

Section 8: Prejudice (PC)

We drop in on Design Director Brett Norton for the story on Section 8: Prejudice...

Posted 20 Oct 2010  |  Talked with Brett Norton

Duke Nukem Forever (PC)

We talk to one of The Duke's saviours...

Posted 11 Oct 2010  |  Talked with Steve Gibson

Warhammer 40,000: Dark Millennium (PC)

We get some initial impressions of the eagerly awaited 40K MMO...

Posted 20 Aug 2010  |  Talked with David Adams and Tim Campbell

Nexuiz (PC)

We talk to the guys behind upcoming XBLA/PSN shooter Nexuiz.

Posted 30 Jul 2010  |  Talked with Kedhrin Gonzalez

Blacklight: Tango Down (PC)

We tango with Blacklight Project Lead, Jared Gerritzen. (Xbox 360, PS3, PC)

Posted 22 Jun 2010  |  Talked with Jared Gerritzen

Aliens vs. Predator (PC)

Who do you want to be? One of Sci-fi's most iconic franchises is back, and in the hands of veterans. (PC, PS3, Xbox 360)

Posted 28 Jan 2010  |  Talked with David Brickley

Left 4 Dead 2 (PC)

Rich Walker braves the zombie horde to talk to Chet Faliszek about the imminent Left 4 Dead sequel. (PC)

Posted 12 Nov 2009  |  Talked with Chet Faliszek

Borderlands (PC)

We venture beyond the borders to talk Borderlands with Gearbox CEO Randy Pitchford and Marketing VP Steve Gibson.

Posted 27 Aug 2009  |  Talked with Randy Pitchford

Red Faction: Guerrilla (PC)

We used our best guerrilla tactics to take Red Faction's Associate Producer Sean Kennedy hostage and force him to answer our questions.

Posted 24 Apr 2009  |  Talked with Sean Kennedy

The Godfather 2 (PC)

Joel Wade, senior producer on The Godfather II, recently lent us his time to speak about the project and what to expect when it releases.

Posted 26 Jan 2009  |  Talked with Joel Wade

F.E.A.R. 2: Project Origin (PC)

We keep a look out for ghostly apparitions of scary little girls as we talk to Primary Art Lead Dave Matthews about F.E.A.R 2 in the dark.

Posted 17 Dec 2008  |  Talked with Dave Matthews

NecroVisioN (PC)

Read our interview with project lead, Wojciech Pazdur who tells us about NecroVisioN and much, much more.

Posted 16 Dec 2008  |  Talked with Wojciech Pazdur

Saint's Row 2 (PC)

Strategy Informer met up with Lead Designer Scott Phillips and Lead Producer Greg Donovan from Volition to talk about the release of Saints Row 2.

Posted 07 Oct 2008  |  Talked with Greg Donovan and Scott Phillips

Raven Squad (PC)

Strategy Informer talks with Atomic Motion about its upcoming FPS/RTS Hybrid, Raven Squad: Operation Hidden Dagger

Posted 30 Jul 2008  |  Talked with Atomic Motion

They (PC)

Internal interview with the creators of the upcoming FPS, They.

Posted 21 Apr 2008  |  Talked with THEY Press Release

Edge of Twilight (PC)

Mike Bowden talks with Fuzzyeye Studio about their upcoming third-person fantasy title Edge of Twilight.

Posted 03 Apr 2008  |  Talked with Fuzzyeyes Studio

Dead Island (PC)

We had a pleasant chat with Dead Island's Producer Adrian Ciszewski.

Posted 07 Nov 2007  |  Talked with Adrian Ciszewski

Monster Madness: Battle For Suburbia (PC)

Today we are going to speak about Monster Madness: Battle For Suburbia with South Peak Interactive.

Posted 08 Jun 2007  |  Talked with South Peak Interactive

Shadowrun (PC)

Here's an internal interview with FASA Studio Manager, Mitch Gitelman.

Posted 28 Feb 2007  |  Talked with Mitch Gitelman

Gluck'Oza: Action! (PC)

The answers about Gluck'Oza: Action! were given to us by Sergey Podshivalin, the game's Project manager.

Posted 30 Jan 2007  |  Talked with Sergey Podshivalin

Battlefield 2142: Northern Strike (PC)

This is an internal interview with Kristoffer Bergqvist, Producer of Battlefield 2142: Northern Strike.

Posted 22 Jan 2007  |  Talked with Kristoffer Bergqvist

Hellgate Global (PC)

Today we had a chat with Bill Roper, CEO of Flagship Studios, and grabbed out new details for Hellgate: London.

Posted 25 Oct 2006  |  Talked with Bill Roper

The Mark (PC)

Answers about The Mark were given to us by Andrzej Wilewski and Jacek Matuszewski.

Posted 25 Sep 2006  |  Talked with JoWooD Team

Velvet Assassin (PC)

This is an internal interview with Sascha Jungnickel, Creative director of Replay Studios.

Posted 20 Sep 2006  |  Talked with Sascha Jungnickel

Space Renegades: The Series (PC)

Kevin Epps is introducing you to Space Renegades: The Series.

Posted 27 Aug 2006  |  Talked with Kevin Epps

Auto Assault (PC)

We talked with Hermann Peterscheck about Auto Assault.

Posted 15 Jul 2006  |  Talked with Hermann Peterscheck

The Ship (PC)

We talked with Chris Peck, the Founder, Managing Director, Creative Lead, and Game Designer for Outerlight.

Posted 11 Jun 2006  |  Talked with Chris Peck

Alpha Prime (PC)

Release date is yet to be announced. The bulk of the work still needs to be done.

Posted 21 Jun 2005  |  Talked with Black Element Software

Drive'n'Kill (PC)

Driving and killing combined,one of the best combos invented.

Posted 22 Mar 2005  |  Talked with Alexander Belov

Wolfschanze 1944 (PC)

Dominik Zielinski opens up a few pages of Wolfschanze 1944.

Posted 13 Mar 2005  |  Talked with Dominik Zielinski

Void War (PC)

Jay Barnson sits with us and uncovers this soon to be released space shooter, Void War.

Posted 24 Aug 2004  |  Talked with Jay Barnson

Pacific Storm (PC)

Centurion and Sergey Titorenko talk about Pacific Storm.

Posted 15 Apr 2004  |  Talked with Sergey Titarenko

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