What's your War Face?
Posted 10 Oct 2013 | Talked with Joshua Howard, Executive Producer
Chris Capel chats with 2K Games' Nico Bihary on the game previously known as XCOM.
Posted 13 May 2013 | Talked with Nico Bihary
Crysis 3 (PC)
Strategy Informer talks with Crytek CEO Cevat Yerli and Game Director Rasmus Hojengaard to talk technology, whether there's room for innovation in shooters anymore and what Crytek's possible free-to-play future means for Crysis.
Posted 08 Feb 2013 | Talked with Cevat Yerli & Rasmus Hojengaard
BioShock Infinite (PC)
We sat down with level designer Shaun Elliott to discuss how Irrational has gone about succeeding BioShock.
Posted 17 Dec 2012 | Talked with Shaun Elliott
Strategy Informer talks with Sniper: Ghost Warrior 2 producer Michael Sroczynski.
Posted 06 Dec 2012 | Talked with Michael Sroczynski
Chris Capel has a chat with the game’s senior producer, and doesn’t blow him out of the goddamned airlock. That’s a step up for him.
Posted 28 May 2012 | Talked with Senior Producer, Brian Burleson
We get the lowdown on design choices behind the BF3 expansion.
Posted 26 Apr 2012 | Talked with Patrick Bach
Far Cry 3 (PC)
We spoke to Game Designer Dan Berlin about the multiplayer mode in Far Cry 3.
Posted 04 Apr 2012 | Talked with Dan Berlin
Borderlands 2 (PC)
We talk to the Vice-President of Gearbox about Borderlands 2…
Posted 04 Apr 2012 | Talked with Steve Gibson
ShootMania Storm (PC)
We find out more about Shootmania: Storm...
Posted 21 Feb 2012 | Talked with Florent Castelnérac, Managing Director (Nadeo)
Spec Ops: The Line (PC)
We find out where Spec Ops: The Line is...
Posted 06 Feb 2012 | Talked with Shawn Frison, Lead Designer
We talk to Creative Director Jean-Marc Geffroy
Posted 26 Jan 2012 | Talked with Jean-Marc Geffroy, Creative Director
We talk with Executive Producer Jeff Gamon to find out why Syndicate went FPS.
Posted 01 Nov 2011 | Talked with Jeff Gamon
Battlefield 3 (PC)
Battlefield 3 approaches it's final hours...
Posted 07 Oct 2011 | Talked with Patrick Liu
We interview Chet Faliszek about Counter Strike: Global Offensive...
Posted 27 Sep 2011 | Talked with Chet Faliszek
PlanetSide 2 (PC)
We try to dig up some dirt on Planetside 2...
Posted 23 Aug 2011 | Talked with Matthew Higby
Hard Reset (PC)
We get the 0010 on Hard Reset with Co-founder Klaudiusz Zych...
Posted 09 Aug 2011 | Talked with Klaudiusz Zych, Programmer and Co-Founder
F.E.A.R. 3 (PC)
We talk to the producer behind the third mainline entry in this horror FPS series...
Posted 14 Apr 2011 | Talked with Ernest Zamora Jr. (Producer)
Crysis 2 (PC)
We talk to one of the minds behind Crysis 2...
Posted 17 Feb 2011 | Talked with Nathan Camarillo
If you don't read this interview I will kill your dick...
Posted 08 Feb 2011 | Talked with Adrian Chmielarz & Cliff Bleszinski
We wade through the waters to bring you an interview with Executive Producer Adam Parsons...
Posted 26 Jan 2011 | Talked with Adam Parsons, Executive Producer
We bring you the skinny on robust online shooter Breach...
Posted 18 Nov 2010 | Talked with Peter Tamte
Section 8: Prejudice (PC)
We drop in on Design Director Brett Norton for the story on Section 8: Prejudice...
Posted 20 Oct 2010 | Talked with Brett Norton
Duke Nukem Forever (PC)
We talk to one of The Duke's saviours...
Posted 11 Oct 2010 | Talked with Steve Gibson
We get some initial impressions of the eagerly awaited 40K MMO...
Posted 20 Aug 2010 | Talked with David Adams and Tim Campbell
We talk to the guys behind upcoming XBLA/PSN shooter Nexuiz.
Posted 30 Jul 2010 | Talked with Kedhrin Gonzalez
We tango with Blacklight Project Lead, Jared Gerritzen. (Xbox 360, PS3, PC)
Posted 22 Jun 2010 | Talked with Jared Gerritzen
Aliens vs. Predator (PC)
Who do you want to be? One of Sci-fi's most iconic franchises is back, and in the hands of veterans. (PC, PS3, Xbox 360)
Posted 28 Jan 2010 | Talked with David Brickley
Left 4 Dead 2 (PC)
Rich Walker braves the zombie horde to talk to Chet Faliszek about the imminent Left 4 Dead sequel. (PC)
Posted 12 Nov 2009 | Talked with Chet Faliszek
We venture beyond the borders to talk Borderlands with Gearbox CEO Randy Pitchford and Marketing VP Steve Gibson.
Posted 27 Aug 2009 | Talked with Randy Pitchford
We used our best guerrilla tactics to take Red Faction's Associate Producer Sean Kennedy hostage and force him to answer our questions.
Posted 24 Apr 2009 | Talked with Sean Kennedy
The Godfather 2 (PC)
Joel Wade, senior producer on The Godfather II, recently lent us his time to speak about the project and what to expect when it releases.
Posted 26 Jan 2009 | Talked with Joel Wade
We keep a look out for ghostly apparitions of scary little girls as we talk to Primary Art Lead Dave Matthews about F.E.A.R 2 in the dark.
Posted 17 Dec 2008 | Talked with Dave Matthews
Read our interview with project lead, Wojciech Pazdur who tells us about NecroVisioN and much, much more.
Posted 16 Dec 2008 | Talked with Wojciech Pazdur
Saint's Row 2 (PC)
Strategy Informer met up with Lead Designer Scott Phillips and Lead Producer Greg Donovan from Volition to talk about the release of Saints Row 2.
Posted 07 Oct 2008 | Talked with Greg Donovan and Scott Phillips
Raven Squad (PC)
Strategy Informer talks with Atomic Motion about its upcoming FPS/RTS Hybrid, Raven Squad: Operation Hidden Dagger
Posted 30 Jul 2008 | Talked with Atomic Motion
Internal interview with the creators of the upcoming FPS, They.
Posted 21 Apr 2008 | Talked with THEY Press Release
Edge of Twilight (PC)
Mike Bowden talks with Fuzzyeye Studio about their upcoming third-person fantasy title Edge of Twilight.
Posted 03 Apr 2008 | Talked with Fuzzyeyes Studio
Dead Island (PC)
We had a pleasant chat with Dead Island's Producer Adrian Ciszewski.
Posted 07 Nov 2007 | Talked with Adrian Ciszewski
Today we are going to speak about Monster Madness: Battle For Suburbia with South Peak Interactive.
Posted 08 Jun 2007 | Talked with South Peak Interactive
Here's an internal interview with FASA Studio Manager, Mitch Gitelman.
Posted 28 Feb 2007 | Talked with Mitch Gitelman
Gluck'Oza: Action! (PC)
The answers about Gluck'Oza: Action! were given to us by Sergey Podshivalin, the game's Project manager.
Posted 30 Jan 2007 | Talked with Sergey Podshivalin
This is an internal interview with Kristoffer Bergqvist, Producer of Battlefield 2142: Northern Strike.
Posted 22 Jan 2007 | Talked with Kristoffer Bergqvist
Hellgate Global (PC)
Today we had a chat with Bill Roper, CEO of Flagship Studios, and grabbed out new details for Hellgate: London.
Posted 25 Oct 2006 | Talked with Bill Roper
The Mark (PC)
Answers about The Mark were given to us by Andrzej Wilewski and Jacek Matuszewski.
Posted 25 Sep 2006 | Talked with JoWooD Team
Velvet Assassin (PC)
This is an internal interview with Sascha Jungnickel, Creative director of Replay Studios.
Posted 20 Sep 2006 | Talked with Sascha Jungnickel
Kevin Epps is introducing you to Space Renegades: The Series.
Posted 27 Aug 2006 | Talked with Kevin Epps
Auto Assault (PC)
We talked with Hermann Peterscheck about Auto Assault.
Posted 15 Jul 2006 | Talked with Hermann Peterscheck
The Ship (PC)
We talked with Chris Peck, the Founder, Managing Director, Creative Lead, and Game Designer for Outerlight.
Posted 11 Jun 2006 | Talked with Chris Peck
Alpha Prime (PC)
Release date is yet to be announced. The bulk of the work still needs to be done.
Posted 21 Jun 2005 | Talked with Black Element Software
Driving and killing combined,one of the best combos invented.
Posted 22 Mar 2005 | Talked with Alexander Belov
Wolfschanze 1944 (PC)
Dominik Zielinski opens up a few pages of Wolfschanze 1944.
Posted 13 Mar 2005 | Talked with Dominik Zielinski
Void War (PC)
Jay Barnson sits with us and uncovers this soon to be released space shooter, Void War.
Posted 24 Aug 2004 | Talked with Jay Barnson
Pacific Storm (PC)
Centurion and Sergey Titorenko talk about Pacific Storm.
Posted 15 Apr 2004 | Talked with Sergey Titarenko