The Sims 2: Seasons Cheats, Tips
22.11.2009

Cheats & Cheat Codes

Passwords Press CTRL + SHIFT + C to access the cheat window, then enter the following:

Code:

Description:

motherlode

50,000 simoleans

boolprop constrainFloorElevation false

Allows you to change elevation of floor tiles.

RoofSlopeAngle (15-75)

Changes the slope angle of a roof

clear

Clears all cheat codes on the screen, but codes are still in effect.

exit

closes cheat window

boolprop constrainFloorElevation true

Disables the ability to change elevation of floor tiles.

expand

expands or contracts cheat window

kaching

get 1000 cash

boolProp testingcheatsenabled true/false

if set to true ALL other cheats work.

boolprop ShowLotPackageFilename (True/False)

In neighborhood, shows filename of house when lot is highlighted

vsync on

increases game performance but lowers graphics

vsync off

decreases game performance but increases graphics

autopatch (on/off)

lets you know if theres a patch

help -all

list cheats

StretchSkeleton

makes your sims larger or smaller

moveobjects (on/off)

moves objects and deletes you couldnt before

slowmotion

Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest)

boolprop lotTerrainLighting (True/False)

Set to false and lots will not light up when highlighted in neighborhood

boolprop locktiles (True/False)

Set to false to place floor tiles outside lot

boolprop displayNeighborhoodRoadsWithModel (True/False)

Set to false to remove bridges from neighborhood.

boolprop lotTerrainPaints (True/False)

Set to false to remove floorpainting on lot

boolprop displayNeighborhoodProps (True/False)

Set to false to remove props like rocks and towers from neighborhood

boolprop objectShadows (True/False)

Set to false to remove removes shadows on objects outside house

boolprop lotWater (True/False)

Set to false to remove removes water (ponds) from lots

boolprop displayNeighborhoodRoads (True/False)

Set to false to remove roads from neighborhood

boolProp guob (True/False)

Set to false to remove shadows on objects inside house

boolprop displayNeighborhoodWater (True/False)

Set to false to remove water from neighborhood

boolprop displayLotImposters (True/False)

Set to false to removes house graphics from neighborhood

boolprop displayNeighborhoodFlora (True/False)

Set to false to removes trees/plants from neighborhood

boolprop displayLookAtBoxes (True/False)

Set to true and blocks appear on Sims faces and on parts where Sims look at

boolprop carsCompact (True/False)

Set to true and cars will have more detail in neighborhood

boolprop renderSelectedSimLevel (True/False)

Set to true and walls will no longer cut away from selected Sim

boolprop allObjectLightsOn (True/False)

Set to true to light up objects continuously instead of only when used

boolProp displayPaths (True/False)

Set to true to see the path where the selected Sim walks to

boolprop lotInfoAdvancedMode (True/False)

Set to true to show lot information

boolProp simShadows (True/False)

Toggle shadows on/off for Sims

aging off

turn off aging

aging on

turn on aging

faceBlendLimits (on/off)

turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures.

boolprop allow45degreeangleofrotation true

Use your , & . keys to rotate the objects. It allows you to put objects on angles

intProp maxNumOfVisitingSims 8

You can invite more people to your parties.

boolProp snapObjectsToGrid true/false

You can place objects outside the grid.

social_debug

You can tell what social reaction will happen before you do it

letterBox #

Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on)

vignette # # #

Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on)

filmGrain #

Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on)

bloom rgb #

Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on)

boolProp enablePostProcessing false

Turns Postprocessing off.

boolProp enablePostProcessing true

Turns Postprocessing on.

deleteAllCharacters

At neighborhood view only, removes every Sim from the neighborhood.

TerrainType (desert/temperate)

Only for use in neighborhood view, toggles between the two terrain types.

bugJarTimeDecay off

Keeps Firefiles alive forever. To deactivate the cheat, type "on" intead of "off" in the same cheat