Sins of a Dark Age HQ

Sins of a Dark Age HQ (PC)

Looming grey clouds crowd the endless sky. Bitter winds and the smell of damp earth do little to mask the pungent stench rising from the blanket of blood stretched across the lifeless valley. Armies of men and beast lay piled high, a twisted mass of spikes and flesh; steam from their bodies still climbing the sheer rocky cliffs. All that remains standing is a monstrous machine of war and four heroic silhouettes honoring their victorious commander. Today’s battle is over, but the war has just...
Looming grey clouds crowd the endless sky. Bitter winds and the smell of damp earth do little to mask the pungent stench rising from the blanket of blood stretched across the lifeless valley. Armies of men and beast lay piled high, a twisted mass of spikes and flesh; steam from their bodies still climbing the sheer rocky cliffs. All that remains standing is a monstrous machine of war and four heroic silhouettes honoring their victorious commander. Today’s battle is over, but the war has just begun.

Available on: PC PC Rank: 740 / 5,245  | Overall Rank: 890 / 13,437

Game tags: Action, Fantasy, Real Time, Vast Economy, Massively Multiplayer Online, Ancient Times

Latest Media

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News

Ironclad Games shows off first Sins of a Dark Age her... (11)
Ironclad Games has revealed the first hero in the developer's upcoming MOBA-RTS hybrid Sins of a Dark Age, Vallamere the Imperial Knight.
Posted: 23.07.2012 by JonahFalcon
Sins of a Solar Empire "definitely not forgotten," Ir... (0)
Just because Ironclad Games is developing Sins of a Solar Empire: Rebellion and Sins of a Dark Age, it doesn't mean the 4X space RTS will be left alone to float in the void of space operas.

The studio has "big plans" for the series but "focus right now" is solely on the expansion Rebellion and their fantasy RTS. Sins of a Solar Empire doesn't really need a campaign.
Posted: 25.05.2012 by Technet2k
Sins of a Dark Age adopts "very much unused style", I... (2)
Sins of a Solar Empire developer Ironclad Games is tinkering with Sins of a Dark Age, which leaves the spacey void of sci-fi for medieval style fantasy. It's also a free-to-play strategy title.

Studio co-founder Blair Fraser tells us they opted for an art style "very much unused" today; surrealism. They've applied that same philosophy to characters, lore, gameplay etc.
Posted: 25.05.2012 by Technet2k
View all Sins of a Dark Age news...(4)

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