Sins of a Solar Empire: Diplomacy HQ
Sins of a Solar Empire: Diplomacy HQ (PC)
Plagued by the continuous war, the factions have become weak and begin to seek refuge in the amiable sub-factions of their enemies in an attempt to find some solace. The Vasari fear the worst, as they know all too well that the end is near for their race if something radical isn't done within these fleeting moments. Members of the TEC notice a change in their constituents as many have shown menacing qualities of greed and self fulfillment. A search begins for an answer outside of their own...
Plagued by the continuous war, the factions have become weak and begin to seek refuge in the amiable sub-factions of their enemies in an attempt to find some solace. The Vasari fear the worst, as they know all too well that the end is near for their race if something radical isn't done within these fleeting moments. Members of the TEC notice a change in their constituents as many have shown menacing qualities of greed and self fulfillment. A search begins for an answer outside of their own kind.
Available on: PC PC Rank: 423 / 5,247 | Overall Rank: 434 / 13,443
Game tags: Science Fiction, Real Time, Vast Economy, Other World, Militaristic, Futuristic
Latest Media
News
| Sins of a Solar Empire "definitely not forgotten," Ir... (0) |
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| Just because Ironclad Games is developing Sins of a Solar Empire: Rebellion and Sins of a Dark Age, it doesn't mean the 4X space RTS will be left alone to float in the void of space operas. The studio has "big plans" for the series but "focus right now" is solely on the expansion Rebellion and their fantasy RTS. Sins of a Solar Empire doesn't really need a campaign. |
| Posted: 25.05.2012 by Technet2k |
| Sins of a Dark Age adopts "very much unused style", I... (2) |
| Sins of a Solar Empire developer Ironclad Games is tinkering with Sins of a Dark Age, which leaves the spacey void of sci-fi for medieval style fantasy. It's also a free-to-play strategy title. Studio co-founder Blair Fraser tells us they opted for an art style "very much unused" today; surrealism. They've applied that same philosophy to characters, lore, gameplay etc. |
| Posted: 25.05.2012 by Technet2k |
| Wardell: If consoles skip 64-bit they'll be "in for s... (0) |
| Stardock Games' Brad Wardell is excited that we're about to "make this jump to 64-bit" in PC gaming, which gives us "essentially unlimited memory" to play with. It's "what’s holding us back" right now but 64-bit can set us free. PC will be "so far ahead" if consoles neglect 64-bit in the future. Graphics are "kind of at a standstill". |
| Posted: 11.04.2011 by Technet2k |
| View all Sins of a Solar Empire: Diplomacy news...(4) |













