Spartan is a historical strategy game from the UK developer,
Siltherine, which gives the player the chance to lead their faction to
glory in ancient Greece, against a backdrop of expansion and city state
rivalry.
Spartan is set to recreate ancient Greece in an epic fashion with both
turn base strategy on an empire level and real time battles. The
player will be allowed to choose one of hundreds of city states from
around 400BC including the famous Sparta and her rival Athens and lead
them to greater heights, surviving disasters, uprisings, conquering
your neighbours, fashioning alliances and withstanding the expansion of
the power hungry Roman republic to the west, and the powerful empire of
Persia in the east.
The grand campaign in Sparta features over 100 nations on an accurately
recreated Greece and what is now western Turkey, including all the
important cities of the time. The game can be divided into two
sections, a top down 2D empire view where you direct movements of
various armies, manage diplomacy, trade, research and decide what to
build in your various cities. The second part to Spartan is the real
time battles, new to Spartan however is a 3D battle engine with pan-
able camera so you can really admire the moment two opposing armies
engage in a titanic battle.
The music in Spartan suites the theme very well, its slow paced but
feels right and changes to reflect more action packed scenes such as
the fights your bound to get up to in Spartan.
The graphics on the empire level, are impressive, they are a detailed
2D affair with various terrain features such as woodlands, marsh lands,
shrubs, coasts, hills and mountains all represented in a bright vivid
array of colours with each city for the time dotted about on the map
accurately representing where they actually were, inside each city you
decide what to build and you can even see your villagers going about
their daily routines, tending to the farm fields, mining marble,
chopping trees or marching in precision in military barracks.
On the empire level you can manage diplomacy, which this time round in
Spartan is much more advanced allowing for alliances, trade
negotiations, flattery of the rival leaders and also the darker side of
diplomatic missions, steal resources, plant spies and informants, be
outwardly hostile to a rival ruler, introduce disease and various other
acts of treachery. Interestingly you can decide to eject foreign
diplomats in a variety of ways, from straight forward commanding a
diplomat to leave, to imprisoning them even to killing them in gruesome
ways.
Also you can direct how your civilization will progress technologically
by pursuing several different research goals, you can decide to be
purely militaristic and direct most of your research into military
pursuits, or rather focus on your economy and research better farms and
mines, or even a mix of both, its very open ended for what the player
wants to do.
From the empire view you tell which city to build what and manage your
economy, in Spartan there are nine different resources, these are Gold
mainly used for making temples, food which is essential, its needed for
both producing certain troops and sustaining armies in the field, Iron
which is needed for special projects, Building materials which is
needed to actually build structures, Horses which is needed for cavalry
troops, Marble which is needed for various structures, Copper which is
important for building heavy infantry such as Hoplites, wood which is
needed for skirmishers and archers and finally silver, which is needed
to pay your troops and is influenced from tax.
The level of strategy is immense in Spartan, even troop movements to
city management can be as important in the long term as military
engagements. Different troops can traverse different terrain more
efficiently than others, archers for example can move across woodlands
well, but heavy infantry struggle whilst horses move farthest on flat
plains. Managing your cities needs to be a careful consideration also,
some cities can only grow so big so you'll need to decide whether to
build military facilities in various cities or consider specialising in
building economical facilities such as farms.
The AI in Spartan is formidable and will offer a challenge on higher
difficulty levels, it will meet your armies out in the open if it
considers you a threat, it will take over cities if it feels it needs and
will engage in covert actions with its diplomats.
The battles in Spartan are open to much more strategy than earlier
Slitherine titles and still remains unique, unlike most other strategy
games in Spartan you decide on troop layout what formations and so on
and give them orders such as charge, hold, outflank, envelope then you
watch the fight take place, if you decide the battle might not be going
your way you can decide to live and fight another day with the
inclusion of a much requested retreat function.
Due to there being a new 3D engine, you can really admire the battles
that take place between hundreds of units in a fairly detailed
environment that recreates the terrain on the empire view where two
armies meet, so if you met in a forest near some swamp land, there'll
be mainly forests with a little bit of swampland on the battle map.
On that note different units have to be used in different ways, light
infantry for example are no match for heavier infantry such as Hoplites
in the field but if you position your light infantry in rough terrain
such as a forest they will perform much better in a fight than heavy
infantry in the same terrain, because rough terrain breaks up Hoplite
formations.
In Spartan there are ten different ethnic groups spread out amongst the
different factions in the game, these are Spartan, Dorian Greek, Ionian
Greek, Aeolian Greek, Macedonian Greek, Tribal, Pirate, Roman, Eastern
and Persian. Each faction has different benefits and some unique
units, for example the Spartans specialise in Heavy infantry and attain
Spartiates who are unrivalled in close quarter fighting where as the
Persians have brilliant combat archers in the form of the Immortals.
Most of the Greek factions you'll find are better at melee where as the
Eastern factions are superb bowmen and deal serious damage to anyone
who cannot reach them quickly enough.
If your able to win each fight your troops will gain valuable
experience, which will radically, toughen them up to be even better
soldiers, as you would expect.
All the controls in Spartan are done via simple clicks with the mouse,
from ordering units to charge, setting formations, dictating foreign
policy and stating which city to build what.
To top all of this of, there are 12 maps, 3 tutorials a huge grand
campaign, low system requirements and even an option to use the new 3D
battle engine or stick to a 2D view and multiplayer for 2
people via game spy.
Find this article at: http://www.strategyinformer.com/pc/spartan/preview.html