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This option pack contains configuration files for AtmosFear 1.3
You can choose the settings that are more suitable for you.
The options are:

- Tonal range
You can choose the tonal range that is responsible for overall
'tint' of the colors. You can choose from
- Default: the sun is almost white and the tint is as close to
the correct white balance as possible.
- Medium (Yellow sun tint) gives the sun lit areas a slight
yellow tint
- Medium (Yellow hemisphere tint) reduces influence of the
blue color that comes from the sky and gives shadows less
blue tint and areas lit by the sun a yellow tint.
- Wide is the mode where both medium options are combined
The shadows are less blue and the overall look is much
warmer.

NOTE: refer to docs/tonal_range.html for preview.

- Night brightness
You can choose the brightness of the nights
- Default: it's getting dark right after the sunset and the
nights are almost pitch black.
- Medium: you can walk without the flashlight on in most
locations but it is still hard to spot attacking mutant on
the dark ground. Tunnels and buildings interiors remain
dark.
- Bright: You don't need the flashlight or the nightvision in
the open. Tunnels and buildings interiors remain dark

NOTE: refer to docs/nights.html for preview.

- Weather periods length
You can choose how fast the weather changes from good to bad
(and opposite)

- Weather balance
You can choose from 3 options:
- Default: the good and bad weather periods length varies
depending on the area.
- Mostly good: the good wether periods last longer than bad
weather in all areas
- Mostly bad: the bad wether periods last longer than good
weather in all areas

- Alternative console settings
You can install and load alternative console settings.
(If you like bloom or don't like DOF)

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