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It is no longer simple texture pack. All outdoor levels have been updated with new tree models and re-compiled.
FEATURES
* New hi-poly tree models
* Denser vegetation in certain areas (especially Pripyat)
* Denser and more varied grass. E.g. ferns grow in forest areas, tall grass on the plains
* Textures gradually sharpened on MIP-map level
* Visible features on the ground in the distance
* New rendered grass, tree, bush and reed textures
* 6 styles to choose from: default, green, autumn, dry, rotten and dead
* Each area can have different style
* New ground textures
* Fixed ground bump maps with proper specular intensity channel.
FIXED BUGS from v3.0:
* CTD on picking up the glowing artefact from the dredger
* CTD on Pripyat evacuation mission
* Dislocated NPCs sitting in the air or lying on the floor
* Invisible trees in Oasis
ATTENTION: Starting the new game is required.
Before asking questions please read F.A.Q: http://absolute.crommcruac.com/call-of-pripyat/faq.php
FEATURES
* New hi-poly tree models
* Denser vegetation in certain areas (especially Pripyat)
* Denser and more varied grass. E.g. ferns grow in forest areas, tall grass on the plains
* Textures gradually sharpened on MIP-map level
* Visible features on the ground in the distance
* New rendered grass, tree, bush and reed textures
* 6 styles to choose from: default, green, autumn, dry, rotten and dead
* Each area can have different style
* New ground textures
* Fixed ground bump maps with proper specular intensity channel.
FIXED BUGS from v3.0:
* CTD on picking up the glowing artefact from the dredger
* CTD on Pripyat evacuation mission
* Dislocated NPCs sitting in the air or lying on the floor
* Invisible trees in Oasis
ATTENTION: Starting the new game is required.
Before asking questions please read F.A.Q: http://absolute.crommcruac.com/call-of-pripyat/faq.php









