Mod: Ballistics Mod 0.2
This mod by Hyperion_1400 makes various changes to the ammunition variables, such as the armor piercing coefficient, damage multiplier, spread, and accuracy.
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- File Instructions:
- Author: Hyperion_1400
Changes (quite a few):
-Lowered buck shot AP to .15 from .2
-Increased 5.45x39 FMJ AP to .85 from .7
-Increased 5.45x39 FMJ damage to 1.2 from .9
-Lowered 5.45x39 AP's AP to 1.1 from 1.2
-Raised 5.45x39 AP's damage to .95 from .7
-Lowered 5.56x45 AP's AP to 1.2 from 1.4
-Increased 5.56x45 FMJ AP to .7 from .6
-Increased 5.56x45 FMJ damage to 2.3 from 2
-Increased 5.45/5.56 AP's accuracy by 5% due to the better balance and quality of the rounds
-Increased all pistol and rifle periods to 50000 shots untill its condition reaches 0
(Deagle, SIG 220, and the USP all lost a tenth of a percent of their condition for each shot fired.)
-AN-94 requires maintenance every 20k shots.
-LR 300 requires maintenance every 25k shots.
-When a weapon miss fires it loses 5 percent of its overall condition. This is the stock value. I have not changed b/c I only noticed right as I was about to release the mod. This will be fixed in version .3
-All weapons have had the accuracy penalty for poor condition severly lowered. From 100 percent to 0 percent will still notice some change but not nearly as bad as portraid in vanilla.
The idea behind this change is that the penalty should be in reduced reliabilty and not in making your weapon a smooth bore musket.
-Changed BM16(sawed off shotty) Base Spread from 1.1 to 2.3
-Modded all upgrade files to reflect the changes to the source weapon values.
-Increased Shotgun Slug damamge to 2.5 from 1.2 and turned off "explode on hit"
-Increased Shotgun Dart AP to 1.4 from .95 and turned off "explode on hit"
-Increased Shotgun Dart Damage to 2.1 from 1.4
-Decreased 7.62x54 7n1 dispersal by 5 percent
-Increased 7.62x54 7n1 damage to 1.6 from 1
-Decreased 7.62x54 7n14 spread by 10 percent
-Increased 7.62x54 7n14 damage to 1.8 from 1.2
-Increased F1 grenades threat radius to 10 m and increased damage by about 250 percent.
1. Place gamedata folder in X:Program FilesDeep SilverS.T.A.L.K.E.R. - Clear Sky - X being the drive letter you installed it to.
2. Edit you fsgame.ltx file to force the game to use the files in the gamedata folder rather than the ones its has stored in the database files
Do this by editing the the $game_data$ line to read $game_data$ = true| true|
This way it will use any files found in the gamedata folder first and overlook those already present in the database.
I in no way guarantee that this mod will not void you save games or cause unforeseen errors. However, if it makes you feel any better, it works just fine on my PC and install.
|File Name: ballistics_mod_v.2.rar|| Author: Admin
|File Size: 32.29 MB||Files Added: 10,690|
|Downloads: 539 (1 last week)||Author Downloads: 18,124,663 (57,184 last week)|
|Posted: 26.09.2008||Supporters: n/a|