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Readme File:
Mod name: Healing bandages + medkits stopping bleeding
Author: LuxZg
Version: 1.1
Date: 25.9.2008.
STALKER CS: 1.5.0.4

Description/Changelog:
--v1.0--
It was kind of weird not having much health gained from bandages in Clear Sky. So I got us back good old

bandages from SoC. I've added health value to bandages item, so now you can heal yourself completely with

several bandages applied. All other values are untouched.

If you feel that it is too much (or too little), just change this line in the items.ltx file:
[bandage]:identity_immunities
...
; eatable item
eat_health = 0.2

Watch out! Medkit gives you 0.5, army medkit gives you 0.75, and scientist medkit gives you 1.0. I guess

0.2 is fair enough, maybe 0.15 but that's it.

P.S. Now I don't have to have two hotkeys for health, bandages are enough, thank you ;)

Tested:
Only briefly, on version 1.5.0.4, but shouldn't have any problems with it in any version :)
Should be compatible with most of the mods, and you don't need to start a new game.


--v1.1--
Added values that should stop bleeding completely when using any medkit as well.
Used this line for medkit, military medkit, and scientist medkit:
wounds_heal_perc = 1.0

Tested:
Same as 1.0 :)



INSTALL INSTRUCTIONS (by an unknown Stalker - but thank you anyway!)

-----INSTALL------------------------------------------
Simply put the gamedata to your Stalker CS directory

And change the line in fsgame file
from:
$game_data$ = false| true| $fs_root$| gamedata

to:
$game_data$ = true| true| $fs_root$| gamedata
------------------------------------------------------
Enjoy!

P.S. If you do use this, give me credit.. Though I haven't done much anyway :D

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