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Author: Commando_ray

Readme File:
name: commando_rays mod compilation
game: s.t.a.l.k.e.r. - clear sky
required version: 1.5.0.4

i've put these 7 mods together and it works just fine:
------------------------------------------------
--1---badmotha_cs_mods_v1---1--
- used/was in the mod:
- 500kg Carry Weight------------------------------------------------(i couldn't change this,i dont know how)
- Bright longer range flash light (50 meters!)----------------------(i made it 18m(by accident))
- Abakan, AK-74, AKS-74U can all upgrade to the more realistic 40 rd mag
- MP5 can now go in the pistol slot
- MP5 has 30 rd mag by default; 50 rd after mechanic upgrade
- Beretta can now do single & full-auto
- Beretta has 15 rd mag by default; 30 rd after mechanic upgrade
- Realistic accuracy and damage for Abakan, AK-74, AKS-74U, Beretta, MP5, SVD
- Realistic SVD Skin with Wood
- Real Weapons Names, including name fixes to dialog / quests
- Allows the use of weapons ANYWHERE, no more being forced to put your weapon
away in certain areas; i.e. Bases, Camps, Trade areas.
- Improved sounds for all weapons (Real AK reload sound)
- Flash Drive quest issues have been fixed
- Ability to fully trade with NPCs
- UI has been fixed so you will always get the YES and NO option to enter an area
- Cordon & Garbage travel fixes included
- Realistic high quality textures for all blood spatters
- Artifacts only weight 0.01
- Mechanics are improved and can now work on more guns by default
- Removed I/O Disk loading icon
- Realistc & accurate scopes(most is not of them(is from other mod in my mod))
- Nightvision Upgrade Fix for Suits
- Includes Russian to English translations (Translations will not crash the game, 100% working)
Users with Russian version of ClearSky can simply rename folder "gamedataconfigstexteng" -to- "gamedataconfigstextrus"

-Credits:
Sounds are not copyrighted
Calibrated Scopes by PieJesu
Nightvision Upgrade Fix by Strikor
Real SVD made by Stollsteffen
cs_graphics_quality_mod_v1.0

------------------------------------------------
--2---healing_bandages_and_medkits_stop_bleedings_csv1.1---2--
- just copy pasted the specific lines from the .ltx(i does what the mod name says)

-Credits:
these go to: LuxZg

------------------------------------------------
--3---cs_graphics_quality_mod_v1.0---3--
- used everything except some weapons thinghys.
-This mod is basically a compilation of the following mods.(by credits)

-Credits:
This mod is basically a compilation of the following mods,
and therefore all credits are to their original creators:

-Float32
-S.H.A.R.P.E.R. - FULL version - 832 textures! By Skeleton
-Basix GFXm-CS (2.0)
-Graphics Pack (Clear Sky) (v.1.0)
-NeilMc_Terrain_Pack' v1.0.

I did a lot of switching between mods(not me! (commando-ray)) so if i have missed any mod authoring please let me now.

I also added 24/7 god rays from a mod that i do not know the original creator, since it also has been changed and tweaked for a while.
Anyway the credits are for those who created and worked on it, with a special thanks to deathvirus_me from Techpowerup forums for is great help and patience.

------------------------------------------------
--4---pda_map_pack_1.2---4--
- everything is used from this one.
-blue dots for death stalker bodies
-names on all maps
-changed pda actor dot

-Credits:
these go to: Lux aka LuxZg (again)
original Credits from the creator:
Lobstris - for telling me how to use Gimp+DDS plugin - it worked without problems, thanks ;)
Blackheim - for telling me where I can find all smart terrain names (configstextengst_smart_terrain_names.xml)
jamie1992 and A Lone Hobo - for helping me extract more data from all.spawn files which speeded up development of maps a lot, and made them 100% accurate!
me - ofcourse, for making this map

------------------------------------------------
--5---Gnomus Scopes for CS v1.0 + gnomuss_scope_fix_for_cs---5--
- everything is used.(really everything)

-Credits:
these go to Gnomus and fwouedd (they really improved the game for me)

------------------------------------------------
--6---better_artifacts---6--
- all lines in his ltx are used
-Credits:
these go to Strikor

------------------------------------------------
--7---Mod name: No intro fix 1.0---7--
-all is used
- Simply - removes the intro movies/pictures from the game.
You'll still have to watch a bit of the black screen while the game loads, can't be avoided..
-Credits:
these go to Lux aka LuxZg (again,and again)

------------------------------------------------
---8--S.T.A.L.K.E.R. Realistic AI v1.3---8--
-all is used
-This mod is a attempt to make the AI more
realistic, easier to sneak without AI spot you
in tall grass or in the fog/night.
-Credits:
these go to Ceano
------------------------------------------------

and other credits go to all other people i forget or didn't know about.
- example: an ''unknown stalker'' who shows up quite a lot.


i run this on a 1.5.0.4 version and i didn't come across any bugs(i did/do have some but that's computer(xp home edition) related (lousy,non listening piece of scrap metal:) ).

installation:
If you have not run mods yet you must change your fsgame.ltx
Open this file in a text editor and change the linethat reads:

$game_data$ = false| true| $fs_root$| gamedata

to read:

$game_data$ = true| true| $fs_root$| gamedata

Place the provided gamedata folder into your STALKER Clear Sky root directory.
and as far as i know, no new game start is required (is more fun).

please give me a place in your credit list if you alter and redistribute this mod,and give me a link, thank you ;) .

ps: for really all of the details read the readmes of the other mods(also included(only the readmes ofcoarse :D )).

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