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Authors: the dez0wave team

Approximately one year has passed since the Marked One's story. You are the military Lieutenant Priboi Slipchenko, and you were sent into the Zone... There was a secret organization, called UHSF, and they were responsible for the incident. They had a base at Dead City but the mercenaries wiped them out in the late 80's. The organization fell apart, and the last living members disappeared until today. Somehow this story is connected to the Marked One's story, and you'll eventually find out how. Over 20 important classified documents were hidden in the zone and you will need to find them to complete the puzzle. You will need to be "Sherlock Holmes" and dig deeper in the zone then you have ever done before. This is a re-release of the popular Priboi Story modification released in later January.

This is the 1.1 version of the long awaited Priboi Story. Actually we would
call it the 1.0, what we always wanted to release, but because of time, we
could not finish all the things we wanted. Now this version brings all the
cutout features from 1.0. However we are already working on 1.2, and that will
bring more fun, and almost each level will contain new alife.

In 1.1, mostly we concentrated to fix what we can, there were some bugs, most
of them was acceptable, but we tried to clean the mod as much as we could.
It was not easy, since we are working on 2 other project at the same time. You
may find more info about us at our website, or we can inform you about the
progress in email too.

The 1.1 version contains all 1.0 features, we included the 1.0 readme too, so
you will find everything in 1 place.

We hope you will have more fun in this version. We included some weapons and
some new drivable vehicles, and optimized the levels.

NEW FEATURES in 1.1:

- New main menu music by MoozE
- Removed the flames from the reactor (it looked weird 1 year after shoc story,
also now it looks cooler at nights)
- Many item got new place, so if you played 1.0, you don't need to fear, that it
will be boring, also codes were changed!
- Your house got a marker on the map
- While you are underground, a blowout can happen, it has no sideeffects yet in
1.1 but at least it helps you to know, not to leave the safe area for a few minutes
- New blowout, we removed the old one completely
- Blowout kills the birds (all of them will fall down, after a while they will
re-appear)
- Blowout can be customized in blowout.ltx (turn on-off for blowout, birds, mutants, psy,
by the way, the psy is disabled by default, kill the birds is on, kill mutants is off)
- Found codes will appear in your diary, so you don't need to check all
documents again if you need them.
- Blowout hideouts will be marked on pda map 1-2 minutes before the blow.
- After the blowout ends and you are in hideout, you will get an on screen note,
that it is safe, and you can go out again
- Realistic weapon configs
- New weapon sounds
- 7 new drivable vehicles (red and blue bus, gaz, lada, new kamaz, zaz986,
zil131)
- Traders were finetuned, and we put back the infoportion type trading, so you
can't buy everything at first, you need to complete several quests to allow
traders to sell you more. Of course their prices are always different, and they
sell different stuffs. You can only buy detectors and ecolog stuff from Ecologs,
Barman won't sell antidote, and devices. Duty will sell only duty related
things. Also they give low prices for your items, so it's not as easy as it was
in 1.0
- Underground levels now have ambient music, because before there were no music
at ug levels
- Better damage system. Now it's real hard and challenging on harder
difficulties, but also it's not easy on novice mode.
- 6 new food type (sardina, olives, corn, preserved meal, ratpie, peanut)
- New wpns (21 new) (credits and list below) and they are added to npcs, and
traders, balanced of course
- If you kill one of your friends, you will get warning, after 2nd warning they
will turn into hostile
- Scary storm, realistic thunder sounds from stormchasers (RHumphries, SpeedY,
FreqMan, Charel Sytze)
- Better, scarier lightnings during storm (sometimes they are real close)
- Tweaked weather, brings back the old feelings
- More darker nights
- cutout mutants have now monster-parts (cat head, izlom hand, poltergeist
brain, tushkano body that you can eat)

For maximum graphics quality, we recommend to use Sky4ce 1.81 mod.

Made by the dez0wave team

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