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Readme File:
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==== CLEAR SKY FACTION MOD By xRatx =====
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the Zone Has Changed, Every Faction is fighting for their Territories, Ecologs left The Zone and CSky take their bunker by unkown reasons.
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Discussion Threads:
Use this Threads if you founded any bug, if you got any question about the mod or for give feedback:
GSC Forum:
http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=10&thm_id=15185&sec_id=16
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Possible BugsCTD's:
- CTD after blowout end becouse NPC's try acess to anothers Patrol Paths or sleep while blowout;
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Installation:
1ºExtract the gamedata to your stalker folder;
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Uninstall:
1ºJust delete the gamedata .
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Custumization: Read the text file "Custumization Read Me!" for a full game custumization.
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Patch Compatibility
If you are using 1.005 change this line in system.ltx
current_server_entity_version = 6
to
current_server_entity_version = 7
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Change Log:
- Fixed a bug with NPC's in the Camps doesn't sit;
- Fixed AK74u Lite version Sound and added a proper discription;
- Fixed Ecolog and Duty Traders (Missing things on those two trader files);
- Fixed Weaponsuit upgrade system --> All upgrades are now avaible;
- Fixed a CTD in Arena when you try fight with Chimeras;
- Added the Correct ammo to the follow weapons : Sturm Ruger GP100, FN P90 and PKM;
- Replace Arny for a new Arena Manager called : xRatx
- Added Detectors in Trader Sells also They need to be attached to they work;
- Added Random Stash's Mod by nandersen;
- Added Anti-Rads Auto-Injection Mod --> Only Works if the Suit had 70% of Radition Protection or 60% of Bullet-Proof, It is possible to see SEVA's and EXOs had Auto-Injection System without the requeriment;
- Every Faction now fight for their Territory,It is possible to meet Any Faction In all levels expect in NPP, Sarcophagus,Monolith Control;
- Bar NPC's Behavior Change --> Now player can kill anyone without the Whole Bar Turns Enemie to player;
- Blowout changes --> Frist Blowout is after 6hours from beging, blowouts happen each 16hours;
- Added new 2 Weapons - AK 47 and RPK-74;
- AI Changes --> NPC's can now use the grenades lunchers of the weapons, they can chose what weapon they'll use in the fight.
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Thanks to:
DonReba for Russian to English Translations
EggChen for his Ecolog Mod 2.0 , Merc Retexture and Particule Enchantement 3.0 and for his NATO Skin for Mercs
XStream for his AI Pack
Ulfen for his Clear Sky skin of stalker Suit
Athanasios for His Emporikion mod 1.3
Artos and Simbion team xr_medic of Oblivion Lost 2.2 Mod and Kanyhilos for Let me use xr_medic of OL 2.2
AMK Team for AMK Feature of NPC Looting and searching bodies
Atrocious for his Faction Change and Reset Mod 1.1 and for Auto-Injection Mod 1.1
Shebuka for his Repair Mod
nandersen for help me with fix the loading save CTD, Dymanic Weather 0.9 and Random Stash Mod
Elvis Scatter for his Golden AK-47su
Dexx for his Smart Marauder Mod and for his Blowout mod
gosuke for his Weapon Mod Packs
Kstn, IG-2007 for their Arena Extension and to Siro and Darius6 for the Translation of Arena Extension
russao for his ABC Sleep bag
ZRP Team for their all.spawn file
Ceano for his Ralistic Headlamp 1.3
Kyodan for his Realgun Names Mod
JOe_FW for his Weapon & Suit Upgrade Mod
Ghost105 for his CSky Seva suit SKin
Hades for his Real Gore Mod
Darius6 for his STALKER SoC 1154 HUD 1.3
Autologic UI & HUD Overhaul (1.3)
Giv_em_hell for his Real World Weapon Reskins 1.0
Zero_3 for Whater Shaders
Jamie1992 for his Faction War Mod (v1.0)
bac9-flcl for his Map fix 0.5
{imperialreign} for the Main Menu Sound
Rs4Vip3r for help to fix the NPC's Bug in Camps
QuaNTuMbenxh for testing the mod and for help me wiht some stuff
Red75 for the "stalkers are not blind" mod
Bak for his AI Addons
OL Team for their Guitar and Harmonica Musics
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IF you want inclue this mod in your compilation or in another mod just leave me credit in your mod.
If you want use a part of this mod in your compilation just credit the author of that part of this mod.
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