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Author: hunter_a22
Readme File:
Hi! This is my first mod that I have uploaded. EVER!
Woo first mod!
Anyway, this mod basically makes your caharacter a supersoldier, depending n what difficulty level you choose.
This is in no way a realism mod, its just something you can completely beat the living **** out of things that irritated you when you first played through it
EG:
Novice = Totally immune to everything exept bullets, but you have a 90% resistance to that anyway
Master = 50% for everything except bullets and cuts, which are 20%
As soon as I find out how to change the resistances on enemies or weapon damage, I will update this file.
Used with the 1.0004 patch
Known bugs are in the README file
Supersoldier mod for S.T.A.L.K.E.R. Shadow of Chernobyl
Made by Hunter_a22
Contents [01]
Installation [02]
Uninstallation [03]
Compatibility [04]
Known issues
-------------------------------------------------------
CONTENTS| [01] |
-------------------------------------------------------
This mod does a number of things to the main character.
First, it changes the immunities for differnt
difficulty levels. The new resistance levels are:
NOVICE
burn_immunity = 100%
strike_immunity = 100%
shock_immunity = 100%
wound_immunity = 100%
radiation_immunity = 90%
telepatic_immunity = 100%
chemical_burn_immunity = 100%
explosion_immunity = 100%
bullet_immunity = 90%
STALKER
burn_immunity = 100%
strike_immunity = 100%
shock_immunity = 100%
wound_immunity = 90%
radiation_immunity = 75%
telepatic_immunity = 90%
chemical_burn_immunity = 100%
explosion_immunity = 100%
bullet_immunity = 90%
VETERAN
burn_immunity = 80%
strike_immunity = 90%
shock_immunity = 90%
wound_immunity = 80%
radiation_immunity = 50%
telepatic_immunity = 80%
chemical_burn_immunity = 90%
explosion_immunity = 90%
bullet_immunity = 80%
MASTER
burn_immunity = 50%
strike_immunity = 50%
shock_immunity = 50%
wound_immunity = 20%
radiation_immunity = 0%
telepatic_immunity = 50%
chemical_burn_immunity = 50%
explosion_immunity = 50%
bullet_immunity = 20%
You will notice that the radiation immunity figures are
higher, but thats because of a little extra coding I
did. Get irradiated and watch what happens to your
health bar! =D
Also, the sawnoff shotgun and the viper 5 now go in the
sidearm slot.
I tried increasing the carry weight limit but every
time I did, all the npcs except sid dissapeared. :(
If anybody knows how to fix this problem please MSN me
@ slipstreamgames@yahoo.com.au
-------------------------------------------------------
INSTALLATION| [02] |
-------------------------------------------------------
Simply place the 'gamedata' file in your S.T.A.L.K.E.R.
root folder. Mine is this:
C:Program FilesTHQS.T.A.L.K.E.R. Shadow of Chernobyl
If this is your first mod, open up the fs_game.ltx file
with notepad++ (has to be ++) and replace
$game_data$ = false|true| $fs_root$|
with
$game_data$ = true| true| $fs_root$|
-------------------------------------------------------
UNINSTALLATION| [03] |
-------------------------------------------------------
Simply remove the aforementioned folder
You do not need to re-edit your fs_game.ltx file.
In fact, DONT! It will make installing other mods WAY
EASIER since you do not have to change it all the time.
-------------------------------------------------------
COMPATIBILITY| [03] |
-------------------------------------------------------
This mod uses files from the 'config/weapons',
'config/monsters', and 'scripts' folders inside the
main gamedata folder. If any other mods replace these
files then the mod will _not_ work.
This mod has been tested on the 1.0004 patch.
-------------------------------------------------------
KNOWN ISSUES
When you try to put the viper 5 with non-removable
silencer in the sidearm slot, the game will crash.
FIX: Simply place a normal viper 5, then attach the
silencer you get from Wolf at the start.
-------------------------------------------------------
DISCLAIMER
This mod was made entirely from scratch. You may use
any part of this mod for a mod of your own or a
compliation, just give me a mention in the readme okay?
Readme File:
Hi! This is my first mod that I have uploaded. EVER!
Woo first mod!
Anyway, this mod basically makes your caharacter a supersoldier, depending n what difficulty level you choose.
This is in no way a realism mod, its just something you can completely beat the living **** out of things that irritated you when you first played through it
EG:
Novice = Totally immune to everything exept bullets, but you have a 90% resistance to that anyway
Master = 50% for everything except bullets and cuts, which are 20%
As soon as I find out how to change the resistances on enemies or weapon damage, I will update this file.
Used with the 1.0004 patch
Known bugs are in the README file
Supersoldier mod for S.T.A.L.K.E.R. Shadow of Chernobyl
Made by Hunter_a22
Contents [01]
Installation [02]
Uninstallation [03]
Compatibility [04]
Known issues
-------------------------------------------------------
CONTENTS| [01] |
-------------------------------------------------------
This mod does a number of things to the main character.
First, it changes the immunities for differnt
difficulty levels. The new resistance levels are:
NOVICE
burn_immunity = 100%
strike_immunity = 100%
shock_immunity = 100%
wound_immunity = 100%
radiation_immunity = 90%
telepatic_immunity = 100%
chemical_burn_immunity = 100%
explosion_immunity = 100%
bullet_immunity = 90%
STALKER
burn_immunity = 100%
strike_immunity = 100%
shock_immunity = 100%
wound_immunity = 90%
radiation_immunity = 75%
telepatic_immunity = 90%
chemical_burn_immunity = 100%
explosion_immunity = 100%
bullet_immunity = 90%
VETERAN
burn_immunity = 80%
strike_immunity = 90%
shock_immunity = 90%
wound_immunity = 80%
radiation_immunity = 50%
telepatic_immunity = 80%
chemical_burn_immunity = 90%
explosion_immunity = 90%
bullet_immunity = 80%
MASTER
burn_immunity = 50%
strike_immunity = 50%
shock_immunity = 50%
wound_immunity = 20%
radiation_immunity = 0%
telepatic_immunity = 50%
chemical_burn_immunity = 50%
explosion_immunity = 50%
bullet_immunity = 20%
You will notice that the radiation immunity figures are
higher, but thats because of a little extra coding I
did. Get irradiated and watch what happens to your
health bar! =D
Also, the sawnoff shotgun and the viper 5 now go in the
sidearm slot.
I tried increasing the carry weight limit but every
time I did, all the npcs except sid dissapeared. :(
If anybody knows how to fix this problem please MSN me
@ slipstreamgames@yahoo.com.au
-------------------------------------------------------
INSTALLATION| [02] |
-------------------------------------------------------
Simply place the 'gamedata' file in your S.T.A.L.K.E.R.
root folder. Mine is this:
C:Program FilesTHQS.T.A.L.K.E.R. Shadow of Chernobyl
If this is your first mod, open up the fs_game.ltx file
with notepad++ (has to be ++) and replace
$game_data$ = false|true| $fs_root$|
with
$game_data$ = true| true| $fs_root$|
-------------------------------------------------------
UNINSTALLATION| [03] |
-------------------------------------------------------
Simply remove the aforementioned folder
You do not need to re-edit your fs_game.ltx file.
In fact, DONT! It will make installing other mods WAY
EASIER since you do not have to change it all the time.
-------------------------------------------------------
COMPATIBILITY| [03] |
-------------------------------------------------------
This mod uses files from the 'config/weapons',
'config/monsters', and 'scripts' folders inside the
main gamedata folder. If any other mods replace these
files then the mod will _not_ work.
This mod has been tested on the 1.0004 patch.
-------------------------------------------------------
KNOWN ISSUES
When you try to put the viper 5 with non-removable
silencer in the sidearm slot, the game will crash.
FIX: Simply place a normal viper 5, then attach the
silencer you get from Wolf at the start.
-------------------------------------------------------
DISCLAIMER
This mod was made entirely from scratch. You may use
any part of this mod for a mod of your own or a
compliation, just give me a mention in the readme okay?









