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Mod: Real Artifacts Activation In FP (View mode) 1.0
This mod changes it so that when you are holding an artifact it looks like it should instead of a sphere(ish) thing.
  File Name: 15real_artifacts_activation_in_fps.7z     Author: Admin
Administrator
  File Size: 4.21 MB   Files Added: 9,409
  Downloads: 248 (3 last week)   Author Downloads: 16,195,568 (72,210 last week)
  Posted: 15.11.2011   Supporters: n/a
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Comments

By Scar11969 (SI Core) on Mar 31, 2012
Scar11969
Nice :D
By Scar11969 (SI Core) on Mar 31, 2012
Scar11969
Rated 10 xP
By Scar11969 (SI Core) on Mar 31, 2012
Scar11969
Good Work
By Scar11969 (SI Core) on Mar 31, 2012
Scar11969
Hope you Still create mods xD
By Belasco1968 (I just got here) on Aug 18, 2012
Belasco1968
Super mod but only one problem.
You need to replace "wpn_artefact_fireball_hud.ogf" in folder 'gamedata/meshes/weapons/artefact' by the original file of the game.

If not : crash when you enter the undergrounds in Agroprom.

Expression : fatal error
Function : CResourceManager::_GetBlender
File : E:\stalker\sources\trunk\xr_3da\ResourceManager.cpp
Line : 49
Description :
Arguments : Shader 'effects\shadow_world' not found in library.