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Work for hero's has completed and implimentation to buildings and status's will come later. For now its on to new base defenses and configuring current defenses, here is the outline:

New:
-Floor traps, both missile and bullet versions, fire traps may come if I can get them to work on the ground.
-Bunker upgrades, colony upgrades, photon cannon upgrades, possible equivilents for each race.
-Base upgrades:

-Command Centre will feature, a starcraft 2 like fortress turrent upgrade
-Zerg Hive will feature some kind of unit broodling deployment or sub tentacle, i dunno yet i cant think of much yet
-Nexus will feature some kind of sheild base lockdown thingy which will either massively increase the strengh of all shields on all buildings or something else

+ Many other things which may be implimented

Thats all for now :)

** Keep an eye on this section or the news section for updates **
Current stage in mod development and features outline



† Currently Testing †

Buildings:

-Zerg Cerebrate - WIP
-Zerg Overmind - Done!
-All Base defenses - WIP
-All upgrades for main base structures -WIP

Units:

-All hero units - Done!
-Custom units - WIP
-Implimentation of 3 new units - WIP

Upgrades:

*As stated in update above* - WIP


Current Mod Features:

-Shields for all sides on units and on most buildings
-Buffed buildings and units to compete with unit spamming (health, armor values etc)
-Specificied more on defense and base building but rushing still complimented

**FULL CHANGELOG IS IMMINENT =D**

† Things to come in the future †

-Heroes to be buildable.
-New buildings to accomidate the above.
-Possibly completely new units and buildings.
-Attack/modifiers/ and even new mountable weapons on tanks and heavy units etc.

-Never before seen buildable structures.

-Additions to buildings including weapons, morphing and even upgrades.

-Tons of new upgrades for units/weapons/buildings.

-Add (If I have time) Ability for terrain to build floor mounted turrets/fire traps (other races may have different variations of these, or i'll cheat by making it an upgrade for like "stolen technology" hehe so each race can have a feature :D.

-Other forms of buildings and defense and rushing techniques such as walls/Instant deployment spells/More unique way of using spells such as:

Mass shroud: Shrounds the entire base and every unit temporaily .

New Super weapons: Why should the terrain have just the nuke? Such things as biological weapons and electrical weapons will features for zerg and protoss also. (Thats all I got for now, which will eventually be implimented, all of it =D).

-New missions and maps (Mapper and triggerer needed if your interested.)

-More extensive use of those...almost "eye candy" useless buildings, such as the crysalis (radiation anyone?) the status cells (cloning/super units?) ion cannon...LETS MAKE IT WORK =D hehe. and of course all other useless to stuff to finally have a use (almost all).

All this will eventually happen, im already working on getting heroes and buildings sorted, soon there will be more advanced stuff for you all :)!

NEW STAGE: I'm now declaring the mod as ALPHA stage simply coz theres now lots to do :)

Some screens availible

Give it a try and tell me what you all thing, and remember. ITS AN ALPHA!

Please feel free to request what you would also like to see in V3, i cant promise much on terms of new graphics or models or missions (yet). But almost anything thats currently in starcraft you want:

-Implimented
-Improved(buffed heh)
-Removed? (if need be)
-Tweaked

And all the usuals such as balances, bugs, typos etc, then please alert me as i visit everyday and if you speak, I will reply. Remember, you the players are what makes us the modders tick :)

Have fun people :)
© Tyranick

You may not take anything from my mod such as functions, scripts, graphics, units or anything else without asking for my persmission first. I will not tolerate stealing and will take severe action if I find anything hiked from my mod.

If I grant you persmission you are entitled to credit me were credit is due.

Thankyou. =]

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