StarCraft 2: Wings of Liberty News (PC)

Blizzard: Gamers won't have to "wait too long" for Starcraft II Expansions

Posted: 26.07.2010 by JustCommunication

Comments: 1
Blizzard have mused that they don't expect players to wait as long for the next two games in the Starcraft II trilogy as they waited for Wings of Liberty.

Starcraft II has been in development since 2003, but has been put on hold several times due to re-allocation of resources and the development team's dogmatic persistence to uphold the idea "it will ship when it's ready".

StarCraft II's servers will go online 11pm BST in Europe

Posted: 26.07.2010 by Technet2k

Comments: 1
Blizzard throws the switch to StarCraft II's EU servers an hour before midnight tonight in the UK, which means a whole extra hour of play time.

Sure, what's an hour? Well it's a lot to those hardcore fans who are tired of having waited many years for StarCraft II to arrive on their desktops.

StarCraft II Beta Test comes to an end, game launches in eight days

Posted: 19.07.2010 by JamieSI

Comments: 0
The second phase of the StarCraft II beta has ended, which marks the end of the beta test period. The servers will now be prepared for the launch on July 27th.

"We would like to thank everyone who has participated in the StarCraft II: Wings of Liberty beta test. You've done an admirable job of testing, and we greatly appreciate all of the feedback you provided during this critical phase of development." said Blizzard on the blog.

Blizzard's RTS StarCraft II surpasses $100m in cost, claims report

Posted: 19.07.2010 by Technet2k

Comments: 0
While no specific source exists, reports agree that StarCraft II has been budget at over $100m by developer Blizzard, who appear unphased.

Previously Blizz has stated they "don't really have a budget," and they'll spend all they need to make it great. Analysts predict 5m sales its first year. becoming social gaming platform "no secret" says Blizz

Posted: 19.07.2010 by Technet2k

Comments: 0
If you thought that Blizzard was concocting secret plans to turn into a social platform for all their games, then you're right... and wrong.

First it was never a secret and second it was a "deliberate and open design decision," as they want friends and family able to play and chat.