Game Card
Star Trek: Armada II (PC)
- Publisher:
- Activision
- Developer:
- Mad Doc Software
- US Release:
- 16.11.2001
- EU Release:
- n/a
- Minimum System:
- Pentium II or Athlon 300 MHz, 64 MB RAM, Windows 95/98/ME/2000, 4x CD-ROM drive, and 1.4 GB hard-disk space
- Age:
- Futuristic
- Combat Status:
- Militaristic
- Extra:
- Tactical
- Real Time:
- Real Time
- Reality Factor:
- Fantasy
- Type:
- Spaceship
Cheats & Hints
Star Trek: Armada II Cheats & Codes
Cheat Mode:
Press enter and type the cheats to get the desired effect.
| Code: | Description: |
|---|---|
| canofwhoopass | Increase ship AI |
| showmethemoney | More Dilithium |
| kobayashimaru | Win Current Mission |
| kobayashimaru_lost | Lose Current Mission |
| youstopmecold | Faster Ship Production |
| avoidance | Faster Crew Production |
| screwyouguysimgoinghome | Brings up the Boot List in Multiplayer |
| phonehome | Chat list in multiplayer |
| nomoreships | Enemy's science ships disappear |
| imouttastepwithreality | Enter Gamma Quadrant |
Star Trek: Armada II Hints, Tips
- Ultimate Sensors
- Note: This trick involves editing a file. Please backup the files before editing
If you want your Sensor Arrays to view the entire map, as well as eliminating any 'fog of war', do the following:
-Look for a file called, 'fsensor.odf' in the odf\stations folder wherever you installed Armada 2 (default is C:\Program Files\Activision\Star Trek Armada II\odf\stations).
-Open the file (if Windows asks, use notepad).
-Scroll down to about the 36th line. It should say something like rangeScan = .
-Change the value to about 32000.0f
-Save the file (if you get an error, right click on fsensor.odf using windows explorer and uncheck the box that says 'read-only' and click apply).
-Start the game as the Federation and build a Sensor Array. You should now see the entire map, as well as eliminate the fog of war which will allow you to always see what's happening.
If you want to give the Klingons this advantage, edit the file ksensor.odf and bsensor.odf for the Borg. - Better Transporters
- This makes the standard transporters uo to 10 times as fast!
Use a text editor to edit the "rts_cfg.h" file in the game directory.
Change the value in the"TRANSPORTER_MAX = 5" line to a higher number to transport more people. - Play All Missions
- Open ART_CFG.h in notepad and change the line int GIVE_ALL_MISSIONS = 0; to int GIVE_ALL_MISSIONS = 1; and save the file. Make a backup of the original for safety.
- No Damage To Ships In Singleplayer
- Open RTS_CFG.h in a text editor such as Word or Wordpad. You may have to change its properties from read-only to normal first.
Find the lines:
float EASY_DAMAGE = 0.5;
float HARD_DAMAGE = 2.0;
and change them to:
float EASY_DAMAGE = 0.0;
float HARD_DAMAGE = 0.0;
Then save the file.
Now in the game change the difficulty to hard or easy and your ships won't take any damage.
This only works in single player missions. Not skirmish. - Get More Officers
- With a text Editor open RTS_CFG.h and locate this string of text.
// UI Limits for each resource
int MAX_DILITHIUM = 999999;
int MAX_CREW = 99999;
int MAX_LATINUM = 99999;
int MAX_METAL = 999999;
int MAX_OFFICERS = 999;
Now you see where it says 999? add and extra 9 to it and you'll be able to have 9999 officers to use to your disposal! Very handy for creating large fleets!









