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Jetfreaks Ship and Retexture Pack 2

- With the success and popularity (fluke) of the first ship pack, a sequel is surely in order. Do I hear a hell yes?

- Like before, this is a dedicated ship pack and retexture mod combined into one. This release features several previously released items which I have edited for personal use. Most of the items included features edits ranging from minor cosmetic changes to full fledged retextures.

- Do note that quality is the primary goal of this addon, several of these items have medium to high polygon counts.

- As requested, the original .sods and .odfs are included.

- All ships have been balanced to stock Armada 2.

- Unfortunately, wireframes are not included. You can retain the original ones if you have any.

- As a plus, several bonus content is included. You will just have to download and see for yourself. If you have been following this mod's development, you'll know what I mean.

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Retexture Info and Model Credits:

Che'Var by Avon
- Minor Texture Edit and fixed Material Settings by Avon.

Constitution Wyvern Refit by Rick Knox
- Full flegded TNG-era retexture using Pentserv22s as a base.

Divine Right Class by Pepperman, fixed material settings by Avon
- "Klingonized" textures with a touch of green.

Galaxy Class by Rick Knox
- Full fledged retexture, using the C2X Galaxy Textures.

Nebula Class by Erazoren, ported by CanadaianBorg
- Full fledged retexture using the C2X Galaxy and Erazorens Nebula Textures.

NX by Rick Knox and LC_Amaral, conversion by 1_Beta_1, further edits by Dan1025
- Improved model quality and fixed hardpoints.

Phalanx by Michael Kelly
- Improved hull contrast and revision of minor details.

Sovereign by Hawkeye, rebuilt by MAP, further edits by k_merse
- Finalized revision of the textures, complete overhaul of hardpoints.
- Also includes an alternate War Sovereign, based on the several popular BC exclusive derivatives and the USS Sentinel from ST: Invasion.
- Hero Picard unit is also available, complete with registries.

Buildbuttons and Admirals Log Pics by Jetfreak

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Installation: (Requires rudimentary modding skill)

Installation Method 1: (To add the ships as a new buildable unit.)

1) Back up the original files you will replace first. This is always a must.

Legend: (Use accordingly, apply to all models)
fship.sod = model
fship.odf = odf file

2) Open the SOD Folder and put the fship.sod in the folder

3) Open the odf/ships Folder and put the fship.odf in the folder

4) Open the Textures/RGB Folder and place the all TGA files in the folder

5) Open the bitmaps/admiralslog/shipimages Folder and put all bitmap files in the folder

6) Open tech1.tt located in the techtree folder and add the following line:
fship.odf 1 fyard.odf

7) Open fulltech.tt located in the techtree folder and add the following line:
fship.odf 0

8) Open the odf/stations folder, open any shipyard or station then add under the list of builditems
buildItemX = "fship" ( The X stands for the next number on the list)

9) Open gui_global.spr located in the sprites folder and add the following line: (make sure that they are aligned properly)
b_fship buildbuttonfilename 0 0 64 64

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Installation Method 2: (To replace the existing unit. If you already have these items installed)

1) Back up the original files you will replace first. This is always a must.

2) Replace the textures and sods.

3) Rebalance the odf accordingly.

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Special Thanks:

- Gene Roddenberry for creating such an enduring franchise.

- To all those who supported the mod's development, your ideas, input, critique, and attention to detail was most helpful. This compilation would not be possible if it wasnt for your efforts.

- My art teacher, his Photoshop techniques and aesthetic advice really helped me improve my skill. Thanks man.

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If you want to use any of these items in any of your mods, please contact me first via armada2modder@yahoo.com or jetfreak@starbase34.net

If you encounter any form of errors, please refer to the files comments section, Filefront Gaming Forums or www.starbase34.net

- Jetfreak
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