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Author: Loganw1

Basically this is a minor patch that does three major things: One-Changes a lot of things about the Bulwark (it was causing exception errors). Two-Changes pop value so that really big capitals like bulwark have pop value 5, SSDs have pop value 6, and Executor has pop value 7. Three-Adds new shield hit effects that make red effects appear when red lasers or turbolasers hit shields and green effects appear when green lasers or turbolasers hit shields. It also changes a few very minor things like fighter speeds, camera settings, and some sfxevent coding for some ships (like when you select them and tell them to do stuff).

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