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GAME ENGINE CHANGES

- Fixed a diplomacy dialog segmentation fault

- Fixed a unit movement/script error when Poland is divided up by Germany but not by the USSR

- Fixed a disabled button error in the WAR MAP window

- Fixed a SAVE error when using restricted characters in the save file name

- Fixed a bug where the game would hang when attacking a unit and the attacker is not visible on screen (long distance attacks)

- Fixed the script #LEVEL bug

- Fixed the unit mirroring issue (uses a bit more video memory but mirroring should be universal on all video cards now)

- You can now center the map on the position you click on in the 'MAP WINDOW'

- Subs were being attacked when running silent under FoW, fixed this

- Fixed the AF attacking neutral naval units bug

- Added tool tips for all game buttons

- Adjusted unit upgrades, higher percentage of upgrades during Fall/Spring and even higher during Winter



EDITOR RELATED CHANGES


- Fixed the 'diplomacy.txt' bug (Bill)

- Corrected the names St. John's, Voroshilov and O'Connor (Kuniworth, Rob100)

- Made the following HQ adjustments (Kuniworth, Desert Dave):

UK
- Auchinleck 7
- Wavell 6

USSR
- Rokossovsky 7
- Timoshenko 6
- Vatutin 7

GERMANY
- Kuchler 6

- Rome unit now starts at entrenchment level=4

- Moved the German mine southeast of Essen

- Reduced naval costs for BB=500, CA=400, CV=550

- Adjusted UNIT scripts regarding UK Commonwealth arrivals in Egypt, this essentially counters the re-building exploit of these units in the UK (at reduced cost and build time) when destroyed in North Afrika (Terif, Desert Dave)

- Added an Amphibious Warfare tech, essentially increases Amphibious Transport range by 1 tile per tech level

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