Crusader Kings II: Sons of Abraham (PC, PC)
Part One of Two – Crusader Kings II and the 'Master Plan'
Posted 15 Nov 2013 | Talked with Henrik Fåhraeus
THIS is how a space 4x should be made...
Posted 07 Nov 2013 | Talked with Brad Wardell
Lords of Discord (PC)
Herocraft speak about upcoming turn-based strategy - Lords of Discord - and their plans to target a more hardcore gaming audience.
Posted 04 Nov 2013 | Talked with Victor Zaletov
Supreme Ruler 1936 (PC)
The 'culmination and pinnacle' of 13 years of releases in the series, we talk with the head honchos behind Supreme Ruler 1936.
Posted 31 Oct 2013 | Talked with David Thompson and George Geczy
WarGame: Red Dragon (PC)
Warning: 'Does not contain actual Dragons'
Posted 18 Oct 2013 | Talked with Alexis Le Dressay
Putting the 'War' into Turn-based strateWARgy.
Posted 14 Oct 2013 | Talked with Jörgen Björklund, Producer
Magicka: Wizard Wars (PC)
Magic. Magic never changes...
Posted 24 Jul 2013 | Talked with Jon Hargelid
Space Hulk (2013) (PC)
Chris Capel fails to yell "SPACE HULK!!!" at the CEO of Full Control. Instead, chat.
Posted 08 Jul 2013 | Talked with Thomas Hentschel Lund
Look to the Horizon, it's another space 4X strategy game.
Posted 29 Apr 2013 | Talked with Raffi Parsekhian
Worlds of Magic (PC)
We talk to the developers behind a spiritual successor to the classic Master of Magic.
Posted 18 Apr 2013 | Talked with Aaron Ethridge and Leszek Lisowski
We talk to Senior Producer Dennis Shirk.
Posted 15 Apr 2013 | Talked with Dennis Shirk
The pagans are coming in Paradox Interactive’s latest DLC for dynastic strategy game Crusader Kings II.
Posted 25 Mar 2013 | Talked with Henrik Fahraeus
Paradox’s Chris King talks about the new expansion and the renaissance in historical strategy gaming.
Posted 20 Mar 2013 | Talked with Chris King
We spoke to Lead Designer Evan Humphreys to find out more about Victory.
Posted 05 Mar 2013 | Talked with Evan Humphreys
Age of Wonders III (PC)
With interest piqued, Strategy Informer fired some questions in the direction of Triumph Studio's co-founder and Development Director of Age of Wonders 3, Lennart Sas.
Posted 04 Mar 2013 | Talked with Lennart Sas
Strategy Informer spoke with Firefly CEO Simon Bradbury about the pressure of revisiting Crusader after so long, the benefits of crowdfunding and the changing state of the strategy landscape.
Posted 01 Mar 2013 | Talked with Simon Bradbury
Strategy Informer sat down with Senior Development Director Tim Morten to talk what impact those changes have had, why the developer settled on Generals and how they have balanced bringing AAA production values to a free-to-play game.
Posted 28 Feb 2013 | Talked with Tim Morten
Leviathan: Warships (PC)
What is Ubiquitous Gaming?
Posted 07 Feb 2013 | Talked with Andreas Renstorm
How close to destruction is mankind today? Let's find out...
Posted 06 Feb 2013 | Talked with Gellert Keresztes
Death Inc (PC, PC)
Around the back of a warehouse named Bed World, Ambient Studios are hard at work on Death Inc. We talk with the team to find out more.
Posted 04 Feb 2013 | Talked with Daniel Leaver & Mike Green
We made Haemimont Games an offer they couldn't refuse...
Posted 16 Jan 2013 | Talked with Bisser Dyankov
We talk to Ubisoft’s Stephane Jankowski about the publishers new online card game and doing free-to-play the right way.
Posted 14 Jan 2013 | Talked with Stephane Jankowski
Strategy Informer talks with Josh Bishop and William Phelps to find out more about Dungeon Keeper's Spiritual Successor War For the Overworld.
Posted 19 Dec 2012 | Talked with Josh Bishop and William Phelps
March of the Eagles (PC)
Posted 14 Sep 2012 | Talked with Johan Andersso
Total War: Rome II (PC)
We came, we saw, we interviewed...
Posted 28 Aug 2012 | Talked with James Russell
All good things come with a four on the end...
Posted 10 Aug 2012 | Talked with Thomas Johansson and Johan Andersson
We talk with Dan Lind, Project Lead on Hearts of Iron III: Their Finest Hour.
Posted 12 Jul 2012 | Talked with Garth DeAngelis, Project Lead
Endless Space (PC)
The endless interview, with Amplitude studios.
Posted 25 Jun 2012 | Talked with Romain de Waubert de Genlis and Max von Knorring
Sins of a Dark Age (PC)
We have a chat with Ironclad about their upcoming games...
Posted 25 May 2012 | Talked with Producer and Co-Founder, Blair Fraser
Company of Heroes 2 (PC, PC)
In Soviet Russia, developer interviews you.
Posted 22 May 2012 | Talked with Lead director, Quinn Duffy
SimCity (2013) (PC)
We got the chance to sit down with Jason Haber, the producer on Maxis’ new take on the SimCity franchise.
Posted 23 Apr 2012 | Talked with Jason Haber
XCOM: Enemy Unknown (PC)
What have Firaxis got up their sleeve this time?
Posted 08 Feb 2012 | Talked with Garth DeAngelis, Producer
A Game of Dwarves (PC)
I’m going, I’m going, I’m going deeper underground…
Posted 25 Jan 2012 | Talked with Robin Flodin, CEO
The Hegemony series heads to Rome, and we go behind the scenes...
Posted 13 Jan 2012 | Talked with Rob McConnell (Lead Programmer)
We talk to two of the masterminds behind Age of Empires: Online...
Posted 13 May 2011 | Talked with Chris Taylor and Danan Davis
We bring you the latest information on Sword of the Stars II...
Posted 12 May 2011 | Talked with Martin Cirulis
Tropico 4 (PC)
Gooood Evening Tropico!
Posted 09 May 2011 | Talked with Krasimir Plamenov Gatev, Game Designer at Haemimont Games
Cannon Fodder 3 (PC)
Strategy Informer finds out about Cannon Fodder 3, but will it be released in regions outside of Russia?
Posted 28 Feb 2011 | Talked with Oleg Lychaniy
Total War: Shogun 2 (PC, PC)
We go behind the scenes with one of the most anticipated titles of 2011... (Part 1 of 2)
Posted 13 Dec 2010 | Talked with Jamie Ferguson (Part One)
Stronghold 3 (PC)
We sit down with Firefly Studios' Simon Bradbury...
Posted 02 Nov 2010 | Talked with Simon Bradbury
Patrician IV (PC)
We go head-to-head with Gaming Minds Studios to find out more about upcoming Patrician IV. (PC)
Posted 26 Aug 2010 | Talked with Daniel Dumont
End of Nations (PC, PC, PC)
We bring you more coverage of a highly anticipated game...
Posted 25 Aug 2010 | Talked with Joe Bostic
Civilization V (PC, PC)
As the launch day draws near, we get in one final word with the masterminds behind the franchise.
Posted 21 Aug 2010 | Talked with Jon Shafer
We let Blizzard have one last word as their latest title hits the shelves.
Posted 28 Jul 2010 | Talked with Michael Ryder and Carl Chimes
We delve deeper into the recently announced expansion for WW2 strategy hit Men of War.
Posted 04 Jun 2010 | Talked with Chris Kramer
War of Legends (PC)
We talk to RuneScape legends Jagex about RTS War of Legends. (PC)
Posted 24 Mar 2010 | Talked with Mark Gerhard
A chat with C&C 4 producer Raj Joshi and star Joe Kucan, that reveals more than you want to know. (PC)
Posted 18 Mar 2010 | Talked with Joe Kucan
We had a quick chat with Mount & Blade's producer, Cem Cimenbicer regarding the forthcoming expansion.
Posted 01 May 2009 | Talked with Cem Cimenbicer
Grand Ages: ROME (PC)
Strategy Informer sits down to discuss how Haemimont Games, the developers of Imperium sequel Grand Ages: Rome, were getting on with the task.
Posted 27 Feb 2009 | Talked with Haemimont Games
Hearts of Iron 3 (PC)
Rich went to Stockholm to chat with grand strategy veteran, Johan Andersson, lead programmer on the Hearts of Iron and Europa Universalis series.
Posted 25 Feb 2009 | Talked with Johan Andersson
We talk Orks and other related subjects with Dawn Of War II’s Lead Designer Jonny Ebbert.
Posted 09 Jan 2009 | Talked with Jonny Ebbert
We sit down and talk to Paradox Interactive Executive Vice President Fredrik Wester to find out how the development of Majesty 2 is undergoing.
Posted 03 Dec 2008 | Talked with Fredrik Wester
With the BattleForge beta currently in full swing, we thought it high time we gave EA Phenomic a ring to learn some more about this upcoming RTS.
Posted 01 Dec 2008 | Talked with Sebastien Nell
Elven Legacy (PC)
We've got a dozen answers back from Pavel Kondrashev, storyline author, and Tom Soderlund, producer at the publisher Paradox Interactive.
Posted 04 Nov 2008 | Talked with Pavel
Empire: Total War (PC)
Our questions for Empire: Total War were finally answered. Read on for what we were able to find out about this hot upcoming release.
Posted 04 Sep 2008 | Talked with Creative Assembly
"Sins of a Solar Empire was a fantastic project to work on. We really hope that people enjoy it as much as we did in making it."
Posted 19 May 2008 | Talked with Iron Clad Games
Space Hulk (PC)
We talk with Niklas Astrand, lead game designer of Space Hulk.
Posted 30 Apr 2008 | Talked with Niklas Astrand, Lead Game Designer
Imperium Romanum (PC)
We interview two game designers at Haemimont Games about their upcoming title Imperium Romanum.
Posted 20 Feb 2008 | Talked with Boyan Ivanov, Boyan Spasov - Game Designers at Haemimont Games
Strategy Informer's writer Mike Bowden had a chance to interview Andrew Grierson, and find out some interesting details about Saga for you.
Posted 20 Nov 2007 | Talked with Andrew Grierson
Here's what we found out about Civilization IV: Beyond The Sword from Alex Mantzaris, the game's lead programmer and lead designer.
Posted 02 Aug 2007 | Talked with Alex Mantzaris
We had a pleasant chat with Carlos and Josh about their Magna Mundi mod for Europa Universalis III.
Posted 26 Mar 2007 | Talked with Carlos (Ubik) and Josh (Sharpalignment)
The producer of Frontline: Fields of Thunder chats with us about this great real time strategy game.
Posted 23 Mar 2007 | Talked with Sergey Golubkin
Empire Earth III (PC)
Today we are going to speak about Empire Earth III with Matthew Nordhaus.
Posted 21 Mar 2007 | Talked with Matthew Nordhaus
The leading game designer of project Jazz: Hired Guns, brought us some interesting details about the upcoming title.
Posted 13 Mar 2007 | Talked with Max Tumin
Here's what we found out about THE HISTORY CHANNEL: Great Battles of Rome for you.
Posted 19 Feb 2007 | Talked with Iain McNeil
Our chat with Jon Selin, the Lead Designer of Dreamlords, brought a few questions about the MMORPG-RTS title answered.
Posted 14 Feb 2007 | Talked with Jon Selin
We recently had a chat with Marc DeForest to find out more about Savage 2: A Tortured Soul.
Posted 07 Feb 2007 | Talked with Marc DeForest
Supreme Commander (PC)
Here is what we found out about Supreme Commander for you.
Posted 31 Jan 2007 | Talked with Chris Taylor
Jason Ferguson flew to Los Angeles to attend EA's Community Summit event and brought back some fresh screenshots and an article to let us know what EA cooked up for the attendees.
Posted 16 Jan 2007 | Talked with
We stole Kevin Yu, took him to the basement, and questioned him about Forces of Corruption.
Posted 07 Nov 2006 | Talked with Kevin Yu
We've talked with Nikolay Demchenko, the PR-manager from GFI UA development team, and found out some interesting details about Officers.
Posted 29 Sep 2006 | Talked with Nikolay Demchenko
Field Ops (PC)
Today we had a chat with Mourad Majeri, Freeze Interactive's Senior Producer, in order to find out more details on Field Ops for you.
Posted 20 Sep 2006 | Talked with Mourad Majeri
Here is what the Cold War Crisis Team told us about their upcoming project for CNC: Generals Zero Hour.
Posted 11 Sep 2006 | Talked with SHADOW, Skleni, 2312222 and Widowmaker
We got a few answers from Chris King, Q and A Manger for Paradox Interactive, about Victoria: Revolutions.
Posted 29 Aug 2006 | Talked with Chris King
Theatre of War (PC)
Martin van Balkom and Nikolay Barishnikov joined forces and answered a few of our questions.
Posted 23 Aug 2006 | Talked with Nikolay Barishnikov
Carl Johnson has shed some more light on this RTS Sci Fi title. Demo has just been released yesterday!
Posted 16 Aug 2006 | Talked with Carl Johnson
With Chris Wren on the other side we've opened up a discussion to wrap up what this next installment in Warhammer universe is bringing.
Posted 03 Aug 2006 | Talked with Chris Wren
Thale Cres (PC)
Today we talked with Fredrik, programmer and co-founder of Thale Cres.
Posted 08 Jul 2006 | Talked with Fredrik
Nikolay Demchenko is introducing you to Jagged Farm: Birth of a Hero.
Posted 12 Jun 2006 | Talked with Nikolay Demchenko
We got a few answers from Fireglow Team as an introduction to Sudden Strike 3: Arms for Victory.
Posted 07 Jun 2006 | Talked with Fireglow Team
The found the idea of wormholes being connections between different places quite fascinating. Which is the basic idea behind ParaWorld.
Posted 05 Jun 2006 | Talked with Thomas Langhanki
The goal is quality and balance rather than all flash and no substance.
Posted 26 May 2006 | Talked with Johan Persson
Today we talked with Iain McNeil and, the development director at Slitherine Software.
Posted 23 May 2006 | Talked with Arena : Warriors
For me the very interest of each fantasy universe lies in the fact that it allows to feel different places, other eras, and to escape.
Posted 23 Mar 2006 | Talked with Oliver Ledroit
CDV spreads a few words about Divided Nations to us.
Posted 20 Mar 2006 | Talked with CDV
Fall of Rome (PC)
For those of you that haven't yet heard of Fall of Rome, an online empire strategy game.
Posted 28 Jan 2006 | Talked with Rick McDowell
Quantum Legacy will have a familiar feel to it with two resources, base management, and a population cap for each of the maps.
Posted 30 Oct 2005 | Talked with Four Thirty One
Sword of the Stars (PC)
We got a few answers from Kerberos Productions as an introduction to Sword of the Stars, 4X space empire game. There haven't been too much of those lately so read on!
Posted 11 Sep 2005 | Talked with Kerberos Productions
We bring you a few details from our chat with Paradox Int. about thier space empire strategy game Galactic Civilizations II: Dreadlords.
Posted 07 Sep 2005 | Talked with Stardock
Desert Law (PC)
We've talked wth Fyodor Mukin, Director of Arise, Desert Law producer and grabbed you a few answers on this post apocalyptic strategy tactical game.
Posted 01 Jul 2005 | Talked with Fyodor Mukin
Sparta: Ancient Wars (PC)
We think that the period of the battles in the Mediterranean sea is one of the most interesting eras from a historical point of view. Battles were fought with such intensity - but still face to face.
Posted 17 Jun 2005 | Talked with World Forge
Civilization IV (PC)
The waiting was never more painful by those addicted to Civilization series. Even as this is the 4th in the row. The interview will either help you or make your waiting tougher to get through. Read on.
Posted 14 Jun 2005 | Talked with 2k Games
Look for John Tiller and HPS to produce a new game – the first of a new series covering WWII at a different scale than has been done before. This title is the first of a several part series that will cover the entire war.
Posted 13 Jun 2005 | Talked with HPS Simulations
The Day After (PC)
How close were we to the Third World War..
Posted 22 Mar 2005 | Talked with Alexander Valencia-Campo
Mission Barbarossa (PC)
Today we've talked with Nico Zettler about the upcoming "Mission Barbarossa", Blitzkrieg's addon.
Posted 16 Mar 2005 | Talked with Nico Zettler
We've talked with Regis Robin, the game designer from Chaos League team, and heard what the Sudden Death add-on will sound like.
Posted 13 Mar 2005 | Talked with Regis Robin
Hidden Stroke II (PC)
Nico Zettler sits and talks with us about their upcoming WWII game, Hidden Stroke II.
Posted 28 Feb 2005 | Talked with Nico Zettler
Koios Works reveals insides of their next installment in Tin Soldiers series.
Posted 20 Feb 2005 | Talked with Koios Works
Sid Meier's Pirates! (PC)
Hello Pirates! Below you can find our interview with an unnamed Firaxis representative. Topic was the latest Sid Meier's game, Pirates! We got a few answers for you.
Posted 04 Nov 2004 | Talked with Firaxis
Hearts of Iron 2 (PC)
Our questions were caught and answered by Fredrik Lindgren, Sales and Marketing director heavily involved in Hearts of Iron 2 production. Read our convo below. Also check out the 2 latest exclusive shots they've sent us along.
Posted 12 Oct 2004 | Talked with Fredrik Lindgren
War Leaders: WW2 (PC)
Alberto Domínguez Aguilar, Project Manager and Lead Designer from Enigma Software Productions, answered a few questions we had to ask about their global war game War Leaders: WWII.
Posted 17 Sep 2004 | Talked with Alberto Domínguez Aguilar
Will of Steel (PC)
We brought you an introductory interview for Will of Steel, explaining what the game will be all about.
Posted 15 Sep 2004 | Talked with Uros Rogulja
Petr Prohorenko gave us a few overviews on the RTS title, Stalingrad.
Posted 06 Jul 2004 | Talked with Petr Prohorenko
Rome: Total War (PC)
The Creative Assembly’s Mike Simpson has answered the questions that you, the readers, proposed on the forums on this highly anticipated historical strategy game, Rome Total War.
Posted 01 Jul 2004 | Talked with Mike Simpson
Michal Dolezal from developing team behind UFO: Extraterrestrials talked with SI, discovering pieces of the game to us.
Posted 03 Jun 2004 | Talked with Michal Dolezal
Empire Earth 2 (PC)
Ian Davis, the founder, CEO, & Mad Scientist at Mad Doc Software told us what to expect in the next installsment of the popular RTS game, Empire Earth.
Posted 15 May 2004 | Talked with Ian Davis
Supreme Ruler 2010 (PC)
Centurion found a leading programmer, David Thompson, to talk about Supreme Ruler 2010.
Posted 23 Apr 2004 | Talked with David Thompson
Battle Mages (PC)
This time Centurion chats with Stanislav Scorb and attempts to find out more details on Battle Mages.
Posted 06 Apr 2004 | Talked with Stanislav Scorb
This time Centurion got you a few answers for Perimeter, a new and innovative RTS game.
Posted 31 Mar 2004 | Talked with Andy Wafer
Children of the Nile (PC)
Talking with Chris Beatrice, we caught a few answers about this Egyptian city builder game that's set for a late 2004.
Posted 23 Mar 2004 | Talked with Chris Beatrice
Blitzkrieg II (PC)
We borrowed some time from George Ossipov, a project leader behind Blitzkrieg 2, to discuss this Tactical strategy game.
Posted 15 Dec 2003 | Talked with George Ossipov
Knights of Honor (PC)
This time Vesselin Handjiev, a Lead Designer behind Knights of Honor, helped us with a few tips on, my personal favorite upcoming game, Knights of Honor.
Posted 28 Nov 2003 | Talked with Vesselin Handjiev
We sat down with Henrik Sabri from Massive Entertainment and discussed their upcoming title Ground Control 2.
Posted 02 Nov 2003 | Talked with Henrik Sebri
Lords of EverQuest (PC)
James Parker, Producer of Lords of Everquest, gave us an early introduction of the game.
Posted 15 Aug 2003 | Talked with James Parker
We've talked with Petr Petukhov, the Managing Director of Primal Software about their upcoming title, Besieger.
Posted 11 Aug 2003 | Talked with Petr Petukhov
We've talked with Tomislav Lovrekovic, the Public Relations Manager of Fusion Software about their upcoming strategy game, Revolt. Read on.
Posted 11 Aug 2003 | Talked with Tomislav Lovrekovic
Strength & Honour (PC)
We've talked with Andy Canivet, the Magitech’s Writer / Researcher about their upcoming game, Strength & Honour.
Posted 11 Aug 2003 | Talked with Andy Canivet
UFO: Aftermath (PC)
As one of the UFO and XCOM series fanatics, we've talked with Jiri Rydl, a Public Relations Manager from ALTAR Interactive.
Posted 11 Aug 2003 | Talked with Jiri Rydl
Massive Assault (PC)
We've talked with Victos Kislyi, the president of Wargaming.net about their upcoming strategy game, Massive Assault.
Posted 10 Aug 2003 | Talked with Victor Kislyi
We managed to grab Krzysztof Jakubowski, a Project Manager and Leading Programmer from City Interactive, and talk with him about their upcoming Space RTS game, P2.
Posted 07 Aug 2003 | Talked with Krzysztof Jakubowski