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Reduced Distant Land Textures MAX 0.9
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This is my own personalised reduced Distant Land Texture/Normal Map texture pack.
It is aimed for my Nvidia Geforce 8400M GS in order to run texture setting to "High" as this card is on a 64-bit bus which affects it texture bandwith capacity however it will suit other users with low end cards on 64-bit bus and/or 128MB Dedicated Video Ram or less.
It resizes the standard Oblivion/SI distant land textures from 1024x1024 resolution to 512x512 resolution using bicubic filter. Some loss of detail may be apprent but will have the benefit of lowering texture and resource usage and help fix stuttering and performance issues when outside in Oblivion and SI landscape.
For further performance use together with "Optimised Distant Land MAX"
http://www.tesnexus.com/downloads/file.php?id=15278
Installation Step 1
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This will install reduced normal map distant land textures. (*_fn.dds)
Extract and copy "texture" folder to your "Oblivion\Data" folder.
Visual loss will apprent as less shadow depth and lighting to distant land.
Installation Step 2 - Further Performance
-----------------------------------------
This will install reduced default distant land textures. (*.dds)
Install the files in Step 1 unless allready done so.
Extract files from "Reduced Distant Land Textures Additional.rar" to your "Oblivion\Data" folder.
Visual loss will be apprent as more "blurry" textures on distant land.
Uninstall
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Delete *.dds from Oblivion\Data\Textures\landscapelod\generated\
Compatability
-------------
May overwrite other landscape mods. Please check you Oblivion\Data\Textures\landscapelod\generated\ before installing.
Contact
-------
For bug reports please use the comment area in the tesnexus page of Reduced Distant Land Textures
0.9 15/02/2008
--------------
- Initial release.
- Reduced Distant Land Texture/Normal Map Texture Support for Oblivion and Slivering Isles.
webmaster@bunsaki.zzn.com
Reduced Distant Land Textures MAX 0.9
-------------------------------------
This is my own personalised reduced Distant Land Texture/Normal Map texture pack.
It is aimed for my Nvidia Geforce 8400M GS in order to run texture setting to "High" as this card is on a 64-bit bus which affects it texture bandwith capacity however it will suit other users with low end cards on 64-bit bus and/or 128MB Dedicated Video Ram or less.
It resizes the standard Oblivion/SI distant land textures from 1024x1024 resolution to 512x512 resolution using bicubic filter. Some loss of detail may be apprent but will have the benefit of lowering texture and resource usage and help fix stuttering and performance issues when outside in Oblivion and SI landscape.
For further performance use together with "Optimised Distant Land MAX"
http://www.tesnexus.com/downloads/file.php?id=15278
Installation Step 1
--------------------
This will install reduced normal map distant land textures. (*_fn.dds)
Extract and copy "texture" folder to your "Oblivion\Data" folder.
Visual loss will apprent as less shadow depth and lighting to distant land.
Installation Step 2 - Further Performance
-----------------------------------------
This will install reduced default distant land textures. (*.dds)
Install the files in Step 1 unless allready done so.
Extract files from "Reduced Distant Land Textures Additional.rar" to your "Oblivion\Data" folder.
Visual loss will be apprent as more "blurry" textures on distant land.
Uninstall
---------
Delete *.dds from Oblivion\Data\Textures\landscapelod\generated\
Compatability
-------------
May overwrite other landscape mods. Please check you Oblivion\Data\Textures\landscapelod\generated\ before installing.
Contact
-------
For bug reports please use the comment area in the tesnexus page of Reduced Distant Land Textures
0.9 15/02/2008
--------------
- Initial release.
- Reduced Distant Land Texture/Normal Map Texture Support for Oblivion and Slivering Isles.
webmaster@bunsaki.zzn.com





