File Details
Download this file | Go to files list
Landscape LOD NormalMap Fix v1.0 by BlueSteel
---------------------------------------------
This mod fixes the big dark blocks on the distant LOD landscape. Something
similar was already released by Loreroth, but his mod caused slowdowns on
videocards with 256MB or less. This is a try to improve the image quality
without sacrificing performance.
Works great in conjunction with shaja's Landscape LOD replacement textures;
both mods combined still fit perfectly in 256MB of video memory.
Installation
------------
Unzip and move the Textures folder to your Oblivion\Data folder. If prompted to
overwrite, click "yes to all". The Folder path is as follows:
Oblivion\Data\Textures\Landscapelod\Generated
Technical Stuff
---------------
The original normal map files were in 1024x1024 resolution, and compressed with
DXT1. This causes some very ugly block artefacts, like what can be seen in the
unmodified game. Loreroth changed the files to be uncompressed, which fixed the
blocks, but increased the video memory usage quite a bit. My approach is
similar, but instead of creating huge uncompressed 1024x1024 files, I resized
the images to 512x512 before saving them uncompressed. This results in files
that are only slightly larger than the original files, but still offer far
better quality because of the lack of compression.
Credits
-------
Loreroth, for creating the original NormalMap Fix.
Uploading
---------
This mod may be uploaded to any mod site that hosts Oblivion mods, provided the
contents remain unchanged.
---------------------------------------------
This mod fixes the big dark blocks on the distant LOD landscape. Something
similar was already released by Loreroth, but his mod caused slowdowns on
videocards with 256MB or less. This is a try to improve the image quality
without sacrificing performance.
Works great in conjunction with shaja's Landscape LOD replacement textures;
both mods combined still fit perfectly in 256MB of video memory.
Installation
------------
Unzip and move the Textures folder to your Oblivion\Data folder. If prompted to
overwrite, click "yes to all". The Folder path is as follows:
Oblivion\Data\Textures\Landscapelod\Generated
Technical Stuff
---------------
The original normal map files were in 1024x1024 resolution, and compressed with
DXT1. This causes some very ugly block artefacts, like what can be seen in the
unmodified game. Loreroth changed the files to be uncompressed, which fixed the
blocks, but increased the video memory usage quite a bit. My approach is
similar, but instead of creating huge uncompressed 1024x1024 files, I resized
the images to 512x512 before saving them uncompressed. This results in files
that are only slightly larger than the original files, but still offer far
better quality because of the lack of compression.
Credits
-------
Loreroth, for creating the original NormalMap Fix.
Uploading
---------
This mod may be uploaded to any mod site that hosts Oblivion mods, provided the
contents remain unchanged.








