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Author: Brettzie

v4.0 Additions
GRAW is almost 2 years old at this point, but I still like some things about it better then GRAW2. I was playing a little single player campaign the other day and realised my last pack wasn't incorporated into GRAW 1. I also had an idea to cut down on some of the mod attachment id #s by using a mount spacer on the M4 and M16. This pushed the ironsights up a bit, but also made them usable which is cool. The front post doesn't quite line up so I left the aim assist in. While there probably aren't many people playing GRAW, I was able to get all of my weapons in with attachments and keep the orginal weapons as well. I had to juggle some things around and all of the #s are maxed out, but everything should work in Multi-Player. This version also includes the Sig552 as a primary or secondary, the Benelli M4 as a secondary, the Eotech sight, and Pistols available in the second or third inventory slot.

Benelli M4 Shotgun
·available as a secondary weapon
·custom tweaked sounds

Sig552 Commando
·available as primary or secondary
·semi auto, burst, and full auto fire modes
·custom tweaked sounds
·suppressor attachment
·multiple scope attachments
·working ironsights

Eotech
·built an eotech sight and added it to the following weapons:
·M16A4, M4A1, M468, Sig552, Scar L, Scar H

Pistols
·available as a third weapon in addtion to secondary

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