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Tribal Trouble ReadMe

Tribal Trouble is Copyright © 2001-2005 Oddlabs ApS, All Rights Reserved.

Tribal Trouble homepage

1. Minimum Hardware Requirements
2. Operating System Requirements
3. Installation Instructions
4. Support
5. What To Do If The Game Crashes
6. Legal Statements
7. Credits

1. Minimum Hardware Requirements

Processor

+ 700 Mhz (1000 Mhz recommmended)

Memory

+ 128 MB (256 MB recommended)

Harddrive space

+ 500 MB

Graphics card

+ NVIDIA GeForce/GeForce 2 MX, ATI Radeon 7200 or similar
(NVIDIA GeForce 2 Ti, ATI Radeon 7500 or similar recommended)
with 32 MB video memory (64 MB recommended)

Internet

+ For multiplayer, a 56 Kb/s modem is required (ISDN or better
recommended)


2. Operating System Requirements

Microsoft Windows

+ Windows 98, ME, 2000 or XP

Macintosh

+ Mac OS X 10.3 or newer

Linux

+ Any Linux with XFree86 4.3+ or X.org 6.8+, glibc 2.3 and kernel 2.4+
+ Hardware accelerated OpenGL 1.1 required


3. Installation Instructions

Microsoft Windows

+ Run the "TribalTroubleSetup.exe" installer and follow the instructions.

Macintosh

+ Move "Tribal Trouble" to the Desktop or the Application folder
+ Double-click on "Tribal Trouble" to run it.

Linux

+ Run "TribalTroubleSetup.sh" from a shell to unpack the game:
sh TribalTroubleSetup.sh
+ Start the game by running "tribaltrouble" from the
"tribaltrouble" directory:
cd tribaltrouble
./tribaltrouble


4. Support

For technical support, please visit oddlabs.com/support.

Also, have a look at Tribal Trouble's support forum and the Frequently
Asked Questions page.


5. What To Do If The Game Crashes

If the game crashes, it will detect the crash and offer you to submit
a bug report the next time it is started. Please fill in any relevant
details and submit a report - this will help us fix the problem as
quickly as possible.
Note that when submitting a bug report, the game also sends
information about your operating system and graphics card as well as
all mouse and keyboard input recorded during the game session that
crashed. This information will allow us to track down the problem much
faster.

You can visit the Tribal Trouble forums on oddlabs.com/forum for an
updated list of known and resolved issues.


6. Legal Statements

Copyright

Tribal Trouble is Copyright © 2004-2005 Oddlabs ApS, All Rights
Reserved. The names Tribal Trouble and Oddlabs are trademarks of
Oddlabs ApS.
Java and the Java Coffee Cup Logo are trademarks or registered
trademarks of Sun Microsystems, Inc. in the U.S. and other countries.
OpenGL is a registered trademark of Silicon Graphics Inc.
OpenAL is a registered trademark of Creative Labs Inc.
All other trademarks and copyrights are the property of their
respective owners.

Disclaimer

You may not modify, enhance, supplement, and create any derivative
work from, adapt, translate, reverse engineer, decompile, disassemble
or otherwise reduce the Software to human readable form.

Software License Agreement

See the Software License Agreement.


7. Credits

Game Design & Programming

* Elias Naur
* Mikkel Jensen
* Sune Nielsen
* Jacob Olsen

3D Artwork & Animation

* Chaz Willets

Audio

* Nicklas Schmidt
* Tyler Futrel (Viking vocals)
* Herman Witkam
* Jacob Olsen

Thanks

Oddlabs would like to thank the following persons (in no particular
order) for their assistance:

* Caspian Rychlik-Prince
* Brian Matzon
* The LWJGL team
* Johannes Sebastian Jørgen Erik Møgelvang
* Martin B. K. Nielsen
* Martin Vestergaard Madsen
* Christian Mosbæk
* Camilla Dahle

A big thanks to all of our beta testers, especially:

* Patric Schenke
* Oliver Hutt
* Mathew Foscarini
* Scott Call
* Gheorghe Costin
* Eric Spierings
* Tomasz Malecki
* Benjamin Dirks
* Paulo Augusto
* Carlos Rayon
* Robert Speelpenning
* Matt Chelen
* Paul van Schayck
* Binks
* Søren Vesti Lassen
* Martyn Lewis
* Benjamin Dirks
* Tonny L. Rasmussen
* Bjørn Andersen

...and thanks to all those we forgot!

Special Thanks

Our very special thanks go out to:

* Morten M. Hansen AKA "blue"
* Søren Garbøl AKA "Mythor"
* Andreas Beier AKA "AB"
* Jesper S. Pedersen AKA "fronk"
* Kxre Schou Gjaldbxk AKA "hardkxre"

Last, but certainly not least: Cool street credits to Niels "DJ
Fnillerz" Haulrich for doing some quite extensive alpha testing when
he should have been working on his master thesis instead. We'll get
you with the GLTexture Gun some other time!

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