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- Readme for "TRON 2.0" Official Demo - Copyright Disney 2003
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GREETINGS PROGRAMS!
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UPGRADE TO TRON 2.0 - AVAILABLE AUGUST 26, 2003!
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Minimum System Requirements
- Windows® 98/Me/2000*/XP*
- Intel Pentium™ III or AMD Athlon™ 500Mhz
- 256MB RAM
- 32MB Direct3D-compatible video card with Hardware T&L, 32-bit color, DirectX™
9-compatible
driver (e.g., NVIDIA GeForce 2 class)
- 435MB Free Hard Drive Space
- Additional Hard drive space for Windows swap file and saved game files.
- 8X CD-ROM
- 16-bit DirectX 9-compatible sound card
- 56k modem, DSL, Cable Modem or LAN for Multi-play
- 100 BaseT LAN connection for Light Cycle Multi-play
- DirectX™ 9 (included)
Recommended System Requirements
- Windows® 98/Me/2000*/XP*
- Intel Pentium™ 4 or AMD Athlon™ 1Ghz
- 512MB RAM
- NVIDIA GeForce FX video card or equivalent
- 435MB Free Hard Drive Space
- Additional Hard drive space for Windows swap file and saved game files.
- 32X CD-ROM
- Sound Blaster® Audigy 2 sound card**
- DSL, Cable Modem or LAN for Multi-play with 100 BaseT Connection
- DirectX™ 9 (included)
Supported Video Chipsets
- NVIDIA GeForce FX; NVIDIA GeForce 4; NVIDIA GeForce 3; NVIDIA GeForce 2; ATI
Radeon 9700;
ATI Radeon 9000; ATI Radeon 8500; ATI Radeon 7500; ATI Radeon 7200; Matrox
Parhelia chipset;
Matrox Millennium P750
* With the most recent Service Pack
** TRON 2 uses Creative's EAX® ADVANCED HD™ Environmental Audio technology to
accurately simulate sonic effects such as early reflections and advanced
reverberation in real time. The EAX ADVANCED HD acoustic models are dynamically
updated as you move around.
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LATEST NEWS:
- We recommend using the latest video and audio drivers. Please visit your
hardware vendor's
web-site to download updated drivers.
ATI
Radeon 7200, 8500, 9000 & 9700
http://mirror.ati.com/support/drivers/powered.html
MATROX
Parhelia chipset & Millennium P750
http://www.matrox.com/mga/support/drivers/latest/home.cfm
NVIDIA
GeForce 2, 3, 4 & FX
http://www.nvidia.com/content/drivers/drivers.asp
If your video card and sound card were included with your system at the time of
purchase, contact the manufacturer of your computer system about obtaining the
latest version of a driver. If you have purchased a system component separately
from your computer system, contact the component manufacturer to obtain the
latest version of the driver. Updated drivers are frequently available from the
manufacturer’s web-sites. Refer to your hardware documentation for contact
information. Please be aware that charges may be incurred.
- For instructions on how to play the game, please refer to the TRON 2.0
Manual.
- For more information, visit our web-site at www.tron20.net.
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PRIVACY NOTICE
Purpose of this Privacy Notice:
Buena Vista Games (“BVG”) is providing you this Privacy Notice so that you will
understand how TRON 2.0 gathers, uses, retains and discloses information about
players of this game. We hope that this information will enable you to make
informed choices about how you play and allow others to play TRON 2.0.
Information Required by for Multiplayer Use of TRON 2.0:
TRON 2.0 may be played in three ways: (1) as a stand alone game by a single
player; (2) online in a multiplayer environment through use of the Internet;
or, (3) in a multiplayer environment through use of a Local Area Network (which
is commonly referred to as a “LAN”). When TRON 2.0 is played as a stand alone
game, there is no need for the player to supply any information in order to
play the game. However, when TRON 2.0 is played online in a multiplayer
environment (through use of either the Internet or a LAN), the player has the
option to create a Player Profile before beginning to play the game. To help
you understand how this Profile works, we will use the example of a
hypothetical player named “John Smith.” To complete his Profile, John must
create and enter a screen name. To avoid revealing his identity, John should
not use a screen name that is based upon his real name, nor should John’s
screen name include other information that would permit identification of John
in the offline world. For example, John’s screen name should not be “John
Smith,” nor should the screen name include any portion of John‘s address. The
player can choose not to create a profile; in such a case, the player’s screen
name would default to "Player.”
How the TRON 2.0 “List Server” Collects and Retains Information:
After John has completed his Profile (if he chooses to do so) he may begin
playing TRON 2.0 online in the multiplayer environment. When John hits the
“Multiplayer” button, John’s computer will connect through the Internet to a
large computer operated by GameSpy Industries in the U.S.A. This computer is
the “list server” for multiplayer playing of TRON 2.0. This list server will
read the IP (Internet Protocol) address for John’s computer and John’s screen
name, if he has chosen one. (An IP address identifies the place from which a
user enters the Internet.) Except as required by law, the list server will
retain this information only during the period that John is online in the TRON
2.0 game environment. BVG does not receive any personally identifiable
information about players from the list server.
How the TRON 2.0 “List Server” Uses Information:
After the list server has read John’s IP address, the list server will transmit
to John’s personal computer a list of TRON 2.0 multiplayer game sessions that
are available through the list server. When John receives the list of available
TRON 2.0 game sessions, John may then either decide to join one of these game
sessions as a player or may decide to initiate his own game session. If John
joins an existing multiplayer TRON 2.0 game session, the list server will
transmit John’s IP address to the personal computer of the player who is
hosting the game session that John has decided to join. This player’s personal
computer is called the “game server” for that game session. The game server
will then establish a direct peer-to-peer connection to John’s personal
computer by using John’s IP address. If John decides to host his own
multiplayer TRON 2.0 game session, John’s personal computer will become a game
server and will receive the IP addresses of other players who join the TRON 2.0
game session that John is hosting. John’s IP address also will be sent to each
of the players who join John’s game session so that all of those players’
personal computers may communicate in a peer-to-peer fashion with John’s game
server. This also enables the players in a game to chat with each other.
Neither GameSpy nor BVG monitors the in-game chat and BVG hereby disclaims any
responsibility with respect to the content of such in-game chat.
Players’ Ability to Choose How Information Is Collected, Used, Retained and
Disclosed:
Of course, a player may avoid any collection, use, retention and disclosure of
information by not playing TRON 2.0 in the online multiplayer environment. A
player may also choose to use the default “player” screen name intentionally or
by not creating a player profile. Finally, a player may limit the content of
the player’s own chat so that no sensitive information is revealed.
Players’ Ability to Access and Change Information:
A player can change their screen name at any time by using the Player Setup
option in the main menu. Because the information that is collected by the list
server is retained by that server only while the player is online in the TRON
2.0 multiplayer environment (except as otherwise required by law), there is no
reasonable or practical way to enable the player to access the information on
that list server in such a way as to permit the alteration or deletion of that
information, other than for the player to exit the TRON 2.0 online game
environment. In addition, the list server has no control over information once
that information is transmitted to a game server.
Security and Integrity of the Information Required for Multiplayer Online Use
of TRON 2.0:
The TRON 2.0 list server is protected by firewalls and other technical,
administrative and physical measures that are designed to protect the security
and integrity of the information that resides on the list server. The
information used for multiplayer online play of TRON 2.0 is not encrypted
during transmission. Finally, the security and integrity of this information as
it resides on players’ personal computers (including those computers that
function as game servers) is determined by the measures taken by the
manufacturers and owners of those computers, except that the TRON 2.0 software
has been designed to minimize the loss or corruption of the information
required to enable multiplayer online play.
GameSpy Arcade:
TRON 2.0 is compatible with GameSpy Arcade, an online gaming service hosted by
GameSpy Industries that enables you to find other TRON 2.0 games and players
online. The same underlying technology that powers the in-game player matching
in TRON 2.0 powers the player matching in GameSpy Arcade. GameSpy Arcade’s
registration process requires players to give their names, email addresses, and
age. GameSpy Arcade also collects other optional personal information, if
supplied by the player. BVG does not receive any of the personal information
collected by GameSpy Arcade. Finally, use of GameSpy Arcade is NOT required to
play multiplayer games of TRON 2.0 online.

File Name: trondemo.exe |
Author: Admin |
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File Size: 202.86 MB |
Files Added: 9,382 |
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Downloads: 786 (2 last week) |
Author Downloads: 16,163,032 (84,850 last week) |
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Posted: 20.11.2003 |
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