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Universal Combat: Hold the Line by 3000 AD - demo #1 shader fix
This is with improved shader support for older DirectX 8 cards (e.g. GeForce4
Ti, Radeon 8500 etc). In some cases, the game won't even run on these cards,
even though they claim to have full support for pixel/vertex shader 1.1.
This update is also using the latest Beta 0.03.24 kernel which has several
performance and graphics improvements over the 0.03.21 kernel which demo #1,
released on 02-11-05, uses.
This is with improved shader support for older DirectX 8 cards (e.g. GeForce4
Ti, Radeon 8500 etc). In some cases, the game won't even run on these cards,
even though they claim to have full support for pixel/vertex shader 1.1.
This update is also using the latest Beta 0.03.24 kernel which has several
performance and graphics improvements over the 0.03.21 kernel which demo #1,
released on 02-11-05, uses.







