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Author: DivineWind120

This is a Level Design assignment I completed while at The Guildhall at SMU. The the assignment was to remake an old multiplayer deathmatch level from the quake days known as DM-17, and build time was 3 weeks. The visual style is a futuristic skyscraper built of mostly metal and glass, as to give it a business class feeling. The general flow is an arena model with jump pads dispersed across the level for ease of movement. The map has full bot support, so play alone or with friends, whichever suits your style.

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