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November 2009 Version 2: UDKInstall-2009-11-BETA-2

* Fixed crash in shader compiler when the log is not writable
* Removed check for script files existing before allowing the game/editor to run
* Fixed a problem with emissive lights on Windows XP causing purple lighting
* Added check for GPU being below minimum requirements
* New SpeedTree binaries to fix a problem on Windows 7
* Fix for some SpeedTree trees causing crashes
* Fix for invalid characters being allowed in journal files causing database corruption
* Fix for making a game in non English, then trying to run on a different non English machine
* Installer
o If a prerequisite fails to install, the install will still continue and warn at the end
o Enhanced the check for a valid install path
o If the installer is skipped, the EULA comes up once
o Fixed CZE install not finding the EULA
o Fixed problem if temp install folders were deleted between install and uninstall
o Fixed problem if maps were named in non ASCII characters

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