Mod: Auto Abilities 1.1
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Auto Abilities 1.1.
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- File Instructions:
- This mod will check all squads for abilities that can be used and automatically uses them. The player can still manually trigger the abilities, and the AI will use abilities in its own special way, in addition to this mod triggering them automatically otherwise.
It bothers me that so much attention to detail is required to bring minimal effectiveness to combat. It's my opinion that troops should do their utmost to wreak destruction on valid targets without waiting for the general to tell them to do so. It's good to have the ability to micromanage available, but it shouldn't be required.
With this mod you will never have squads on the other side of the map dying with unused abilities when you're not paying attention. The abilities will be used when within effective range, with greater precision and coordination than could be achieved by most players.
Using this mod leads to some glorious battles as all squads are triggering grenades, magic, and buffing. It also makes the Imperial Guard Assassin extremely fun as he triggers his Assassinate ability automatically when it would lead to a shot.
|File Name: autoabils.v1.1.exe|| Author: Admin
|File Size: 74 KB||Files Added: 9,388|
|Downloads: 314 (1 last week)||Author Downloads: 16,186,941 (85,617 last week)|
|Posted: 12.04.2006||Supporters: n/a|