Watch Dogs News (PC)

New York Comic Con 2013: South Park: The Stick of Truth making an appearance

Posted: 06.10.2013 by JonahFalcon

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Ubisoft has a treat for gamers attending New York Comic Con 2013 next week: the publisher will have South Park: The Stick of Truth and Assassin's Creed 4: Black Flag on the floor. The company will also have the mobile app for Watch Dogs available, too.

Watch Dogs PC specs "not official configs," final requirements "will be lower"

Posted: 04.10.2013 by Technet2k

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It seems the 64-bit OS demand for Watch Dogs is not exactly accurate, so sayeth Graphics Technical Director Sebastien Viard at Ubisoft. It seems the 'leaked' PC specs yanked from Uplay are "not official".

This news applies to the Assassin's Creed IV: Black Flag PC specs too. 32-bit Windows will be fine, with less demands made on hardware at the 'lower spec' level.

Ubisoft's 'tech goal' for Assassin's Creed IV: Black Flag "was for the current-gen"

Posted: 03.10.2013 by Technet2k

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Jaggies ahoy! Ubisoft's lead designer Jean-Sebastien Decant for Assassin's Creed IV: Black Flag has revealed they set the Xbox 360 and PS3 hardware as the "technology goal" for the game.

This is why PC comes later as it needs to be retooled, and that includes Xbox One and PS4 too. Ubisoft needed to make sure the current-gen was "clean" before moving on.

Watch Dogs PC specs revealed, "only support 64 bit OSs"

Posted: 03.10.2013 by Technet2k

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Ubisoft has now also released the PC specifications for Watch Dogs, and its curtains for those old 32-bit operating systems as the hackable Chicago only supports the finest in 64-bit architectures for Windows.

At minimum they say Watch Dogs needs a Quad Core processor and a DirectX11 graphics card with 1GB VRAM, whereas the 'Ultra' recommendation is the latest eight core chipsets.

Watch Dog's Chicago "open right at the start," Ubisoft "not restricting" players

Posted: 01.10.2013 by Technet2k

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There'll be none of that 'memory not synched, try again later' nonsense for Watch Dogs as Ubisoft's Jonathan Morin has said we can walk all the streets of Chicago from the moment the game powers on.

Instead we'll have to "progressively invade" strategic locales in order to increase our influence over the city. The team want us to feel we're 'building our own hacking system'.