World of Warcraft News (PC)

Blizzard talk Deathwing's demise in World of Warcraft patch 4.3

Posted: 19.09.2011 by Technet2k

Comments: 4
Big bad boss Deathwing, the star of the Cataclysm expansion, is finally defeatable in World of Warcraft as patch 4.3 brings Azeroth its chance to take him down.

Blizzard, who love a dramatic flair, have put together their most arduous raid killing yet. It all kicks off at the Wyrmrest Temple and ends, bloody, at The Maelstrom.

Rogers Cable ordered to stop throttling gamers

Posted: 18.09.2011 by JonahFalcon

Comments: 4
Last week, we reported that Canadian cable company and internet provider Rogers Communications had admitted that its customers playing World of Warcraft had been throttled - accidentally according to the company. Regardless of intent, the Canadian Radio-television Telecommunications Commission (CRTC) has issued an ultimatum, giving the internet provider until September 27 to find a way to stop throttling gamers.

Canadian cable company admits gamers being "throttled"

Posted: 12.09.2011 by JonahFalcon

Comments: 12
Canadian World of Warcraft players have had their fears confirmed when Rogers Cable and Telecom, the country's largest broadband provider, admitted that the company had their bandwidth "throttled" when playing the MMO, and possibly other ultra-popular online games like Call of Duty: Black Ops. This had already been discovered back in March, but only now has the cable company 'fessed up, albeit claiming that it was all "inadvertent".

EA studied "first 12 months" of WoW, wants SWTOR "viral effect"

Posted: 08.09.2011 by Technet2k

Comments: 4
EA CFO Eric Brown says they "spent a lot of time" looking into World of Warcraft's first 12 months, and noted at launch they went "North America only."

EA want the first Star Wars: The Old Republic group to get the "best experience," and quality of service is vital for a new MMO. Will sacrifice numbers short term.

Blizzard wants "an always-connected community" for all titles

Posted: 02.09.2011 by Technet2k

Comments: 4
Frank Pearce, a Blizzard co-founder, says while players not wanting to be online while gaming "is valid," they want their community "connected" however.

That don't want separate groups online for each game but as an "overarching Blizzard community," so everyone is provided the "benefits" of a platform.