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Alpha Protocol News (PS3)

Obsidian's next-gen title "already looking great," teases CEO Urquhart

Posted: 03.05.2013 by Technet2k

Comments: 4
 
Something next-gen is cooking over at Project Eternity and South Park developer Obsidian Entertainment, but CEO Feargus Urquhart "can't really talk about" what it is, including whether it's a new IP or not.

The studio boss confirmed they're "around 100" developers, with "around 15" of that working on Project Eternity. Urquhart couldn't really breakdown numbers for their "other projects" on the go.

Alpha Protocol 2 is "not something we could do through Kickstarter", says Obsidian

Posted: 21.09.2012 by Nakerman

Comments: 6
 
Alpha Protocol 2 isn't going to happen according to Obsidian's Chris Avellone. The studio has just funded Project Eternity through Kickstarter, but Avellone says the same isn't going to happen for an AP sequel.

Talent agency reveals Obsidian working on "leading animation franchise"

Posted: 31.10.2011 by Technet2k

Comments: 0
 
The corporate profile of Digital Development Management lists Dungeon Siege III, and Fallout: New Vegas developer Obsidian Entertainment among their 'exclusive clientele'.

They spill the beans that the studio is "currently developing" an unannounced project for a "leading animation franchise". What is the RPG house that built Alpha Protocol up to?

Obsidian post reveals "highly stylized, high profile" that's 2D?

Posted: 01.06.2011 by Technet2k

Comments: 0
 
A job post for a "2D character animator" over at Obsidian Entertainment mentions work on a "highly stylized, high profile role playing game" at the studio.

Could this mean a slick looking 2D RPG from Obsidian? They want someone who's worked on a shipped console title, and with "mobile or browser" know-how.

Obsidian not developing Alpha Protocol 2, but would like to

Posted: 22.05.2011 by JonahFalcon

Comments: 3
 
Alpha Protocol was one of the more unfairly maligned roleplaying games of last year, featuring a present day scenario with tons of morally ambiguous decisions that the player could make, which would affect the gameplay and the story as the game went along. The PC version, in particular, was well designed.

However, since the game flopped in sales, Sega has completely given up on the IP - but Obsidian hasn't.
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