Assassin's Creed 3 News (PS3)

Three Collector's Editions of Assassin's Creed 3 announced for Europe

Posted: 27.03.2012 by JonahFalcon

Comments: 4
Assassin's Creed 3 will have not one, not two, but three Collector's Editions of Assassin's Creed 3, the "Freedom Edition", the "Join or Die Edition", and the basic "Special Edition".

Ubisoft: Buying companies for brands "a mistake," they "get created by people"

Posted: 27.03.2012 by Technet2k

Comments: 0
Director of IP development Tommy Francois at Ubisoft calls it "a mistake" to go after companies to get their brands under control, as it's the people who created them that matter.

Ubisoft has learnt this the hard way claims Francois. Mandating smaller acquired studios is not the right approach - it's better to build over time to get the most out of people.

US history professor gives two cents on Assassin's Creed III

Posted: 20.03.2012 by Technet2k

Comments: 1
Smart guy Assistant Professor of History Gregory O'Malley of the University of California Santa Cruz has aired his thoughts on Ubisoft's choice of historical setting for Assassin's Creed III.

The War of Independence is the next destination for the franchise, but it's far from a 'clear cut' conflict. There's so much to draw from, he says, with "diverse and complicated" armies.

OpFlash dev working on Assassin's Creed 3 online multiplayer

Posted: 19.03.2012 by JonahFalcon

Comments: 0
Former Codemasters developer Tim Browne has revealed on his Twitter feed that he will be working on Assassin's Creed III's online multiplayer. Browne's Twitter account now describes him as the "Lead Game Designer on Assassin's Creed 3 Multiplayer @Ubisoft".

Browne had previously worked on two Operation Flashpoint titles: Red River and Dragon Rising. OpFlash is best known for being a hardcore militaristic shooter, which is hardly a similar genre to Assassin's Creed.

Assassin's Creed 3 will be affected by changing seasons

Posted: 13.03.2012 by JonahFalcon

Comments: 0
In Assassin's Creed 3 players will have to deal with the changing of the seasons, as regions will have to deal with the heat of summer and the bitter cold of 1770's Colonial America, UbiSoft has revealed.

The seasons won't be just aesthetic, as the weather will have an affect on gameplay. In the winter, heavy snow and ice will block and open new paths, and bog down movement on the ground. However, since Connor use the trees to speed through the terrain. Connor will have such an advantage in the wildnerness, he will be analogous to a predator stalking and hunting down his prey bogged in snow and ice.