BioShock Infinite News (PS3)

2K Australia assisting Irrational with BioShock: Infinite

Posted: 25.11.2011 by JonahFalcon

Comments: 1
2K Australia, which is based in Canberra, is helping a developer with a BioShock title again. 2K Australia had assisted 2K Marin with BioShock 2, and are now helping Ken Levine's Irrational Games (formerly 2K Boston) with BioShock Infinite.

Ken Levine: "People tend to overdo it with their story"

Posted: 22.11.2011 by JonahFalcon

Comments: 2
Ken Levine stated in an interview last week that he has had enough with developers who lecture other developers on how to make a game. In a new interview with Digital Spy, Levine has also had it with games whose stories are overwrought and overdone and include "too much information."

Levine has "no patience" for "small minded" game designers who say 'do as I do'

Posted: 16.11.2011 by Technet2k

Comments: 2
BioShock creator Ken Levine of Irrational Games feels "almost everything" he's worked on is a "descendent of that feeling" he had playing Ultima Underworld where it felt "like a real place."

His games are "really struggling to create a sense of place" for us to get connected with, he says. Levine has "no patience" with game designers who lecture others how they should make worlds.

2K Games rubbishes report of PlayStation Move peripheral for BioShock: Infinite

Posted: 09.11.2011 by Technet2k

Comments: 0
Publisher 2K Games has stated there is no specially designed BioShock: Infinite peripheral for PlayStation Move coming out, although it will support Sony's motion controller on PS3.

The official PlayStation UK website ran a report that Irrational and 2K were creating a special add-on for Move with Sony, but it's since been pulled. No hardware gimmicks.

Special Move controller being made for BioShock Infinite [Updated]

Posted: 08.11.2011 by JonahFalcon

Comments: 0
An article about upcoming PlayStation Move games at has revealed that a special Move controller would be produced for Irrational's upcoming BioShock Infinite.

UPDATE: 2K Games confirm there is no special PlayStation Move hardware for BioShock: Infinite.