Preview
Full Auto 2: Battlelines Preview (PS3)
Along with Ridge Racer 7, Full Auto 2: Battlelines hit the Playstation Marketplace to show its stuff. For anyone who knows of the Full Auto series of games, it basically revolves around driving and blowing stuff up at the same time. A first/third person racing shooter.
Unremarkable destruction is key, and based on the nine different vehicles from the demo (including one police car), damage dealt can be fiery. Using a small car with big guns can be just as good as a Hummer lookalike with a battering ram. The large assortment of weapons to choose from and the cars to drive make interesting combinations. Thankfully everything is balanced well, so if you are a good driver but terrible at aiming (or vice versa), there are weapons that work for you.
Graphics are not too shabby, but it’s doubtful that the PS3 is being stressed at all from the game. Maps are not destructible, though almost everything does leave a mark. Powerups are strategically placed in alleyways or one way roads that force confrontations, which is tremendous fun. A game of chicken is always acceptable when the victor receives a prize.
The demo comes with two game types, Arcade and Gladiator. The former is a regular race where the first to finish wins (and of course blowing any-one and thing is perfectly acceptable, even encouraged) while the latter is an all out deathmatch. Both support up to eight cars and all the ammunition that can be shot. Play either alone or online on the one supported map.
I’d recommend the Gladiator gametype. Racing is always its own little thing, and FA2:B doesn’t do the greatest job compared to other titles in that place. But in terms of all out car battling and missile launching goodness, nothing else compares. Hell, nothing else fits into that category.
It was fun for a short time, but playing the same map against the same vehicles became repetitive quickly. More weapons (28 listed in the demo, 20 of them locked) and maps will bring the game more enjoyment. There’s also the “Unwreck” ability (not on demo) which allows redoing that bad turn and making the same mistake twice.
There is little else to say about the game. Its mixture of genres makes it unique, but also alienates those who are conservative with which games they purchase. My personal thoughts were that it wasn’t a racing or action game, and if I had to choose between a title that was one of those or FA2:B, I would probably opt against the latter.
Set for release on 3/30/07, Full Auto 2: Battlelines follows suit with its predecessor and is a destruction derby with a hint of audacity and extra tenacity and firepower. Whether it’s the right game for you…well, they make demos for a reason. Yet for any veteran of the series or fan of destroying anything on the road and little else, pick up a copy and lay havoc.
Unremarkable destruction is key, and based on the nine different vehicles from the demo (including one police car), damage dealt can be fiery. Using a small car with big guns can be just as good as a Hummer lookalike with a battering ram. The large assortment of weapons to choose from and the cars to drive make interesting combinations. Thankfully everything is balanced well, so if you are a good driver but terrible at aiming (or vice versa), there are weapons that work for you.
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| Chicks dig battle scars...so long as you can keep the car from blowing up | Battles such as this are the reason Full Auto is fun |
Graphics are not too shabby, but it’s doubtful that the PS3 is being stressed at all from the game. Maps are not destructible, though almost everything does leave a mark. Powerups are strategically placed in alleyways or one way roads that force confrontations, which is tremendous fun. A game of chicken is always acceptable when the victor receives a prize.
The demo comes with two game types, Arcade and Gladiator. The former is a regular race where the first to finish wins (and of course blowing any-one and thing is perfectly acceptable, even encouraged) while the latter is an all out deathmatch. Both support up to eight cars and all the ammunition that can be shot. Play either alone or online on the one supported map.
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| Shooting certain things on the map can trigger devastating chain reactions | No matter how sweet your ride may be, putting on a ram makes all the difference in the world |
I’d recommend the Gladiator gametype. Racing is always its own little thing, and FA2:B doesn’t do the greatest job compared to other titles in that place. But in terms of all out car battling and missile launching goodness, nothing else compares. Hell, nothing else fits into that category.
It was fun for a short time, but playing the same map against the same vehicles became repetitive quickly. More weapons (28 listed in the demo, 20 of them locked) and maps will bring the game more enjoyment. There’s also the “Unwreck” ability (not on demo) which allows redoing that bad turn and making the same mistake twice.
There is little else to say about the game. Its mixture of genres makes it unique, but also alienates those who are conservative with which games they purchase. My personal thoughts were that it wasn’t a racing or action game, and if I had to choose between a title that was one of those or FA2:B, I would probably opt against the latter.
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| Forget superior firepower. Run your opponents straight to hell | The bigger they are, the worse they drive |
Set for release on 3/30/07, Full Auto 2: Battlelines follows suit with its predecessor and is a destruction derby with a hint of audacity and extra tenacity and firepower. Whether it’s the right game for you…well, they make demos for a reason. Yet for any veteran of the series or fan of destroying anything on the road and little else, pick up a copy and lay havoc.
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Full Auto 2: Battlelines Launch Trailer
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