Grand Theft Auto V News (PS3)

Rumor: Grand Theft Auto V launching 26th March 2013

Posted: 24.12.2012 by JonahFalcon

Comments: 3 has updated its release date for Grand Theft Auto V to the 26th March 2013. While online retailer release dates should often be taken with a grain of salt, the date falls on a Tuesday, the usual launch date for North American videogames, and not the 31st March, which is the end of the financial quarter.

Rockstar muses on "one big world containing all" GTA cities

Posted: 14.12.2012 by Technet2k

Comments: 7
Producer Leslie Benzies of Rockstar Games dreams of a video game world where all their iconic spoof-heavy cities were happily connected to one another in a single Grand Theft Auto title.

It's an ambitious goal to be sure given the breadth of scope Rockstar pour into their GTA universes. In the context of this 'super GTA' - reimagining Vice City "would be very interesting."

Rockstar North seeks Core Engine Programmer for "next-gen platforms" Poll

Posted: 11.12.2012 by Technet2k

Comments: 1
There's investment in the future going on over at Rockstar Games, with Grand Theft Auto's R* North on the hunt for an "experienced programmer" to tinker with "core engine development".

That'll be for "current and next-gen" platforms, says the job ad. They also want a Physics Programmer for "cutting-edge physics and collision", although there's no specific mention of 'next-gen'.

Spike VGA 2012: The Walking Dead wins Game of the Year

Posted: 08.12.2012 by JonahFalcon

Comments: 7
The Spike Videogame Awards highlighted Telltale Studios' episodic adventure game The Walking Dead: The Game, giving it the Game of the Year Award, as well as best Downloadable Game, Best Adaptation, Best Voice Actress (Melissa Hutchinson's role as Clementine), and Studio of the Year for Telltale itself.

Grand Theft Auto series has shipped 125m units, 'no annualisation is key'

Posted: 28.11.2012 by Technet2k

Comments: 2
Take-Two boss Strauss Zelnick has revealed the bulging bicep of Grand Theft Auto's shipping count, which has now reached 125 million units. In September 2011 it was at 114 million.

The ever increasing sales of GTA for each new release is down to 'not annualising' the franchise. For an IP "to be permanent," you need to avoid annual releases, says Zelnick.