Section 8 HQ
Section 8 HQ (PS3)
The PlayStation 3 system version will ship with a full single-player campaign, instant action mode (with full bot support) and a robust multiplayer mode which includes 11 multiplayer maps, three of which are not included at retail on any other platform. Expect extensive improvements when the full version of the game becomes available for purchase and download on Sony’s PlayStation Network in Spring 2010.
Section 8 is the first title on the PlayStation 3 system to include support...
Section 8 is the first title on the PlayStation 3 system to include support...
The PlayStation 3 system version will ship with a full single-player campaign, instant action mode (with full bot support) and a robust multiplayer mode which includes 11 multiplayer maps, three of which are not included at retail on any other platform. Expect extensive improvements when the full version of the game becomes available for purchase and download on Sony’s PlayStation Network in Spring 2010.
Section 8 is the first title on the PlayStation 3 system to include support for TimeGate Studios’ proprietary TGNServer technology, which allows gamers to host 32 player games from their home PC. Players can configure map rotations, change server variables and set a remote admin password to administer the server in-game.
Section 8 caters to FPS players with two genre-changing features: “burn-in” spawning and dynamic combat missions (DCMs). Burning-in effectively ends spawn-killing by allowing players to drop anywhere on the map from 15,000 feet in real-time. DCMs add a new layer of unpredictability to multiplayer matches with mission objectives activated in real-time.
Section 8 is the first title on the PlayStation 3 system to include support for TimeGate Studios’ proprietary TGNServer technology, which allows gamers to host 32 player games from their home PC. Players can configure map rotations, change server variables and set a remote admin password to administer the server in-game.
Section 8 caters to FPS players with two genre-changing features: “burn-in” spawning and dynamic combat missions (DCMs). Burning-in effectively ends spawn-killing by allowing players to drop anywhere on the map from 15,000 feet in real-time. DCMs add a new layer of unpredictability to multiplayer matches with mission objectives activated in real-time.
Available on: PC, PS3, Xbox360 PS3 Rank: 57 / 1,480 | Overall Rank: 1130 / 13,563
Game tags: Action, Science Fiction, First-Person, Militaristic, Futuristic
- No official site found
Latest Media
-
Section 8 Official Trailer
02:32 | 969 views | 0 comments
News
| TimeGate Studios forced to pay $7M after appeal fails (0) |
|---|
| Section 8 developer TimeGate Studios won its appeal last year in arbitration over a ruling it pay Southpeak $7.35M in damages as well as the Section 8 IP. |
| Posted: 18.04.2013 by JonahFalcon |
| Timegate wins court battle with SouthPeak over Section 8 (0) |
| Developer Timegame Studios has been victorious in a lawsuit that pitted then against publisher SouthPeak Interactive. It was over the Section 8 IP and claimed 'unpaid revenue'. The initial deal was between Timegate and Gamecock but the latter became insolvent and was bought by SouthPeak. An arbiter ruled against Timegate, but then a Judge squashed it. |
| Posted: 29.03.2012 by Technet2k |
| TimeGate ad talks level, UI design for Aliens: Coloni... (0) |
| Gearbox Software's shooter Aliens: Colonial Marines for SEGA appears to have outsourced some of its project to Section 8 developer TimeGate Studios. This has been hinted at before but Gearbox boss Randy Pitchford wouldn't reveal specifics. A job ad for TimeGate mentioned level design and the user interface. |
| Posted: 11.10.2011 by Technet2k |
| View all Section 8 news...(4) |

















