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Vanquish News (PS3)

CliffyB praises Dark Souls multiplayer, urges Japanese devs to take notice

Posted: 14.05.2012 by JonahFalcon

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Epic Games founder Cliff Bleszinski has been generally disappointed with multiplayer modes in Japanese titles. For instance, he was disappointed that Vanquish, which was developed by Platinum Games, had no multiplayer at all.

However, he is impressed with From Software's multiplayer in the brutal dark fantasy game Dark Souls, and hopes other Japanese developers take notice and gain some inspiration from the game.

Shinji Mikami's Tango Gameworks now at 65 devs

Posted: 13.03.2012 by Technet2k

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Resident Evil creator Shinji Mikami's new studio, Tango Gameworks, is now owned by Bethesda Softworks and it's up to 65 employees but he wants more. It shouldn't exceed 100 though.

A heavily modified external engine is powering Mikami-san's new game, but he wouldn't divulge what. Does external include other ZeniMax-controlled studios? No game details yet.

E3 2011: Platinum working on Metal Gear Solid: Rising "not true"

Posted: 10.06.2011 by Technet2k

Comments: 2
 
Producer Atsushi Inaba of Bayonetta and Vanquish developer Platinum Games has dispelled the notion that they were working on Metal Gear Solid: Rising.

The dev became "aware of the rumor" that Devil May Cry and Bayonetta's Hideki Kamiya was collaborating with Kojima Productions on the new Metal Gear.

SEGA Sammy post $515.5m in full fiscal profit, sales rose 3.1%

Posted: 13.05.2011 by Technet2k

Comments: 0
 
The full financial year for SEGA Sammy has yielded profits of $515.5m, which is a jump of 105% from the previous period. Sales crept up just 3.4% to $4.9bn.

Sales in games and toys fell 26.5% with operating profit at $24.4m, down 69%. The amusement centres did very well. US and EU console sales weak.

Vanquish and Football Manager 2011's Western sales "slow"

Posted: 04.02.2011 by Technet2k

Comments: 4
 
SEGA has said in its fiscal report that Western sales of Platinum Games' sci-fi shooter Vanquish, and Football Manager 2011 were "generally weak".

That's because of "sluggish personal consumption" in both Europe and the US. Vanquish and FM 2011 both failed to break 1 million copies sold.