XCOM: Enemy Unknown News (PS3)

XCOM: Enemy Within launches November 12th, MEC suits and gene manipulation

Posted: 21.08.2013 by Technet2k

Comments: 21
2K Games and Firaxis have released an announcement trailer for XCOM: Enemy Within, which boasts whole new mechanics, enemies and challenges across an "additional 47 maps."

Gene Mods can apply alien tech directly to our squads, or how about a Mechanized Exoskeletal Cybersuit (MEC) for dominating the field? Two new alien classes are introduced.

XCOM: Enemy Unknown's Steam achievements grow by thirty entries

Posted: 07.08.2013 by Technet2k

Comments: 8
Gamescom is looking mighty fine right now for a major reveal of something XCOM related as the Steam database has just added thirty new achievement entries to XCOM: Enemy Unknown. All are without title or description.

Unless your able to decipher the meaning behind 'Achievement_74' and so on, it seems we'll have to bide our time skulking in our undisclosed XCOM base locations beneath the surface.

2K Games confirm 'XCOM: Enemy Within' reveal August 21st at Gamescom 2013

Posted: 01.08.2013 by Technet2k

Comments: 0
Keen eyes have uncovered the conspiracy of something called 'XCOM: Enemy Within' that was hidden within the Steam database, and even listed via the South Korean ratings board.

Naturally everyone is puzzled as to what it could be. Is it DLC? An expansion? A sequel? A spin-off? Well whatever it is, 2K has said they're "looking forward" to August 21st.

XCOM: Enemy Within spotted on Steam database, Korean ratings board

Posted: 01.08.2013 by JonahFalcon

Comments: 5
Looks like there's a followup to XCOM: Enemy Unknown, as the title "XCOM: Enemy Within" has appeared both on the Steam database and the South Korean classification board. The latter lists PC, Xbox 360 and PlayStation 3 versions.

Massive Chalice team in Skype call with XCOM's Jake Soloman

Posted: 18.06.2013 by Technet2k

Comments: 0
Project lead Brad Muir and designer John Swisshelm from Double Fine have released an hour long Skype call they had with XCOM: Enemy Unknown's Jake Soloman, discussing the return of turn-based strategy.

It's a pre-production exchange of platitudes, ideas and cussing. With turn-based tactical strategy getting popular again, will the future be plagued by 'turn-based bros'? If so, blame/thank Soloman.