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XCOM: Enemy Unknown News (PS3)

XCOM: Enemy Unknown gets 12th October Euro release date

Posted: 26.07.2012 by JonahFalcon

Comments: 1
 
Back in May, 2K Games announced the North American release date for XCOM: Enemy Unknown for the 9th October. The publisher has now confirmed that the European release will be on the 12th October.

E3 2012: 2K Games releases Last Stand trailer for XCOM: Enemy Unknown

Posted: 05.06.2012 by JonahFalcon

Comments: 0
 
2K Games has released a special E3 2012 trailer for XCOM: Enemy Unknown, as the "Last Stand" video lays out just what's at stake in this humans vs. aliens strategy game.

XCOM: Enemy Unknown arriving October 9th, pre-order and CE detailed

Posted: 22.05.2012 by Technet2k

Comments: 0
 
Firaxis Games' excellent looking XCOM: Enemy Unknown is coming to Xbox 360, PS3 and PC October 9th in US and 12th in Europe. There's also a pre-order bonus at retail giving us the Elite Soldier Pack.

That DLC gives us a classic XCOM soldier. There's also Deco packs which let us customise soldier armour with "several aesthetic upgrades" and colours. PC gets a special edition.

Latest XCOM: Enemy Unknown dev diary talks 'modernisation'

Posted: 18.05.2012 by Technet2k

Comments: 2
 
Firaxis Games' XCOM: Enemy Unknown is in homage to the original XCOM strategy formula, and the team in yet another developer diary explain how they're making it 'modern'.

While it's still turn-based, the battles 'appear real-time' with today's technology giving us greater freedom and control. XCOM: Enemy Unknown releases on Xbox 360, PS3 and PC this year.

Firaxis: Enemy Unknown prototype was almost a "straight remake"

Posted: 06.03.2012 by JustCommunication

Comments: 0
 
Firaxis' new game, Enemy Unknown, started life as a "straight remake" of the original XCOM game

Speaking to Strategy Informer, Associate Producer Pete Murray talked about how has evolved since conception:

"The original prototype was very close to the original XCOM, almost a straight remake... but as Jake iterated on it, he realised there were certain ways of doing things in the game that were better..."
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