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XCOM: Enemy Unknown News (PS3)

New XCOM: Enemy Unknown details revealed

Posted: 01.03.2012 by JonahFalcon

Comments: 0
 
XCOM: Enemy Unknown lead designer Jake Solomon has revealed some interesting facts about the upcoming remake of the classic XCOM: UFO Defense (aka UFO: Enemy Unknown in Europe) being developed by Sid Meier's studio Firaxis.

Visual evolution "slightly two-edged sword," says Sid Meier

Posted: 31.01.2012 by Technet2k

Comments: 2
 
Gone are the days when pixels required a vivid imagination from the gamer because now everyone sort of expects to actually get to see everything, notes Firaxis' Sid Meier.

The Civilization creator "used to love to challenge" the player's imagination with "a few pixels in 16 colours" and try to convince them "they're ruling an empire" through the ages.

Sid Meier to lure 'strategy, action, RPG gamers' to XCOM: Enemy Unknown

Posted: 24.01.2012 by Technet2k

Comments: 9
 
Firaxis boss and the man behind Civilization itself, Sid Meier, discusses the "dreams" of the studio for XCOM: Enemy Unknown. He wants strategy, action and RPG players onboard.

This XCOM revival has "cool elements of all those gaming styles" to be experienced. They make an "interesting brew" for gameplay and hope it will "really appeal".

2K's XCOM shooter delayed into 2013, XCOM: Enemy Unknown still for 2012

Posted: 16.01.2012 by Technet2k

Comments: 4
 
The strategy revival of XCOM with Enemy Unknown from Civilization developer Firaxis will be arriving before the upcoming shooter, as it gets delayed into next year, reports Game Informer.

Fans will likely give a cheer that at least the more 'faithful' return of XCOM will still be gracing us. Enemy Unknown keeps the tactical turn-based play that made the PC series.

XCOM: Enemy Unknown trims the fat, offers 'Classic Mode' difficulty

Posted: 13.01.2012 by Technet2k

Comments: 3
 
Firaxis, the builders of Civilizations, is remaking the XCOM series separate from the upcoming shooter reinterpretation. Details have been locked away but they're trickling out.

Time Units are dropped as each character can move and perform an action, there are classes, 16 individual countries with pros and cons, and Sectoids, Mutons, and Cyberdiscs are in.
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