X-Men: Destiny News (PS3)

Denis Dyack "really sorry" over X-Men: Destiny, "did the best we could"

Posted: 20.05.2013 by Technet2k

Comments: 2
In response to criticisms over the development of X-Men: Destiny, former Silicon Knights boss Denis Dyack has decided to 'clear the air' over certain issues, like allegations of 'diverted funds' away from X-Men.

He sat down with Activision all that time ago and revealed to them how the studio spent $2m more "than what we had been paid," so the studio put its own money into the project.

Silicon Knights Ordered to Recall and Destroy All Unsold Copies of Too Human, X-Men: Destiny and Siren, others

Posted: 09.11.2012 by Nakerman

Comments: 1
Silicon Knights recently lost a legal battle against Epic Games. The company has been ordered to recall and destroy any unsold copies of Too Human, The Box/Ritualyst, The Sandman, X-Men: Destiny and Siren in the Maelstrom.

Report: Silicon Knights down to 5 employees

Posted: 27.10.2012 by JonahFalcon

Comments: 2
Things have gone from bad to worse at developer Silicon Knights, as an anonymous source states that the studio's employee roster has been whittled down to just five persons. Back in June, it had been reported there were still 40 employees working there.

Silicon Knights lays off "small number"

Posted: 12.06.2012 by Technet2k

Comments: 0
Dennis Dyack of Too Human developer Silicon Knights has confirmed that the Ontario-based developer has had to let some people go, "scaling back to a core group" moving forward.

In November the studio let 45 workers go dropping the head count to about 40. Dyack says the Nintendo rumours are "not true and has no basis in fact". Silicon owes Epic $4.5m.

Silicon Knights confirms layoffs, blames Activision

Posted: 02.11.2011 by JonahFalcon

Comments: 0
Yesterday, it was reported that Silicon Knights had slashed 74% of its 97 employees. The chief financial officer of the developer, Mike Mays, has confirmed that there have been severe layoffs at the company, but the number of firings were less drastic than the initial figures.

Instead of the reported 72 laid off from the developer, the number of employees fired is 45, leaving 40 left employed at the studio.