All Interviews
Saints Row 4 (Xbox360)
I see your dildo bat and raise you a dub-step gun...
Posted 22 Mar 2013 | Talked with Jim Boone
Disney Infinity (Xbox360)
Strategy Informer spoke with Executive Producer John Vignocchi about why it's taken Disney this long to make Infinity, how closely the company has worked with the various Disney departments and more.
Posted 14 Feb 2013 | Talked with John Vignocchi
Tomb Raider (Xbox360, Xbox360)
Crystal Dynamics open up about all things Tomb Raidery.
Posted 04 Dec 2012 | Talked with Noah Hughes
Hell Yeah! Wrath of the Dead Rabbit (Xbox360)
Chris Capel sits down with the man behind the undead rabbit.
Posted 04 Jun 2012 | Talked with Camille Guermonprez, Studio Head, Arkedo Studios
Darksiders II (Xbox360, Xbox360, Xbox360)
We talked to Game Director Marvin Donald about Darksiders II, Darksiders III, and everything in-between…
Posted 22 Mar 2012 | Talked with Marvin Donald, Game Director
Realms of Ancient War (Xbox360)
We get the low down on Realms of Ancient War...
Posted 22 Dec 2011 | Talked with Wizarbox
Dragon's Dogma (Xbox360)
We get a little face time to quiz Hiroyuki Kobayashi , the Producer of Capcom’s most expensive game to date...
Posted 31 Oct 2011 | Talked with Hiroyuki Kobayashi, Producer
The War of the Worlds (Xbox360)
I hope they remembered their flu-pills this time...
Posted 20 Oct 2011 | Talked with Mike Mika - Head of Development
Ninja Gaiden 3 (Xbox360)
99 problems but a ninja ain't one...
Posted 29 Sep 2011 | Talked with Peter Garza, Overseas Product Manager
Saints Row: The Third (Xbox360)
We talk to one of the guys behind this silly, silly game...
Posted 02 Jun 2011 | Talked with James Torbit
Shadows of the Damned (Xbox360)
We talk to an industry legend about his new game...
Posted 21 Apr 2011 | Talked with Goichi Suda
Ghostbusters: Sanctum of Slime (Xbox360)
We talk to the guys behind the new Ghostbusters game...
Posted 09 Feb 2011 | Talked with David Williams
Portal 2 (Xbox360)
Me and writer Chet Faliszek put our differences behind us, for science.
Posted 24 Jan 2011 | Talked with Chet Faliszek
Trine 2 (Xbox360)
We talk to Frozenbyte about Trine 2...
Posted 16 Dec 2010 | Talked with Lauri Hyvärinen, Design Director & CEO
Tron: Evolution (Xbox360)
We interview a man about a prequel of a sequel.
Posted 15 Oct 2010 | Talked with Darren Hodges
Majin and The Forsaken Kingdom (Xbox360)
Strategy Informer's Nick Akerman talks to Namco Bandai about Majin and The Forsaken Kingdom.
Posted 06 Jul 2010 | Talked with Karine Balichard
Enslaved (Xbox360)
After an intriguing presentation, we sat down with Tameem Antoniades, Chief Designer of Enslaved, to discuss the spiritual successor to Heavenly Sword.
Posted 28 May 2010 | Talked with Tameem Antoniades
Dante's Inferno (Xbox360)
Strategy Informer talks with Rony Chammas, product marketing manager for Dante's Inferno.
Posted 24 Sep 2009 | Talked with Rony Chammas
Just Cause 2 (Xbox360)
Rich parachuted into The Hospital Club in London, abseiling through the roof to talk to Avalanche’s Peter Johannson, Lead Designer on Just Cause 2
Posted 16 Apr 2009 | Talked with Peter Johannson
