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DmC: Devil May Cry News (Xbox360)
"Nothing needs a reboot unless that reboot works," says DMC's Ninja Theory
Tameem Antoniades of developer Ninja Theory is no stranger to fan wrath as his studio is handling Capcom's DMC reboot. When a reboot actually works it can make a series "survive."
Antoniades' opinion is "irrelevant" as to the reboot because it was Capcom's call. They went with a "bold step" to reinvent the IP but also to "give it to a non-Japanese dev."
Antoniades' opinion is "irrelevant" as to the reboot because it was Capcom's call. They went with a "bold step" to reinvent the IP but also to "give it to a non-Japanese dev."
Lacklustre sales for Enslaved had dev drop DLC, multiplayer mode
Posted: 15.02.2012 by Technet2k
Comments: 0
Ninja Theory have revealed that poor sales for Xbox 360 and PS3 Enslaved led the studio to dropping planned DLC, which included a multiplayer mode featuring Monkey's skateboarding 'cloud'.
The team wanted to create "affecting characters" in Enslaved and not just "cardboard cutouts." If it had of been successful perhaps others would have deemed it a "worthwhile pursuit".
The team wanted to create "affecting characters" in Enslaved and not just "cardboard cutouts." If it had of been successful perhaps others would have deemed it a "worthwhile pursuit".
Publishers "can't have it both ways," must 'bet and spend' AAA
Posted: 06.10.2011 by Technet2k
Comments: 1
Ninja Theory's Tameem Antoniades believes it was the 'lack of visibility' that led to Enslaved: Odyssey to the West's poor sales reception; lacklustre marketing.
It's "always a difficult equation," says the studio boss. It needed "a drive, a big push," and Antoniades doubts it got it. People "still even haven't heard" of it.
It's "always a difficult equation," says the studio boss. It needed "a drive, a big push," and Antoniades doubts it got it. People "still even haven't heard" of it.
"High budget, high stakes" triple AAA retail model "is creaking"
Posted: 06.09.2011 by Technet2k
Comments: 3
Ninja Theory's Tameem Antoniades reckons the digital revolution is "such an opportunity for fun creative games" unlike the "stranglehold" of the AAA retail model.
It's "crushing innovation and access to creative content." The price point is stopping consumers taking a chance - makes you want "a known experience".
It's "crushing innovation and access to creative content." The price point is stopping consumers taking a chance - makes you want "a known experience".
Screen Gems behind Devil May Cry movie, written by Kyle Ward
Posted: 08.06.2011 by Technet2k
Comments: 3
A live-action feature film starring Capcom's 10 million unit strong franchise Devil May Cry is in the works, with Los Angeles-based Screen Gems handling the project.
Screenwriter Kyle Ward, who also wrote 'Hitman 2' and 'Kane & Lynch', is penning the script for Dante's arrival on the silver screen. Resi Evil did well so why not?
Screenwriter Kyle Ward, who also wrote 'Hitman 2' and 'Kane & Lynch', is penning the script for Dante's arrival on the silver screen. Resi Evil did well so why not?








Posted: 21.03.2012 by Technet2k
Comments: 0