Fallout: New Vegas HQ

Fallout: New Vegas HQ (Xbox360)

Experience all the sights and sounds of fabulous New Vegas, brought to you by Vault-Tec, America's First Choice in Post Nuclear Simulation. Explore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry as you make a name for yourself on a thrilling new journey across the Mojave wasteland. A word of warning, however - while Vault-Tec engineers have...
Experience all the sights and sounds of fabulous New Vegas, brought to you by Vault-Tec, America's First Choice in Post Nuclear Simulation. Explore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry as you make a name for yourself on a thrilling new journey across the Mojave wasteland. A word of warning, however - while Vault-Tec engineers have prepared for every contingency,* in Vegas, fortunes can change in an instant. Enjoy your stay.

Available on: PC, PS3, Xbox360 XBOX360 Rank: 134 / 1,781  | Overall Rank: 2151 / 14,327

Game tags: Action Adventure, Science Fiction, First & Third Person, Futuristic

Latest Media

Fallout: New Vegas Screenshot
Fallout: New Vegas Screenshot
Fallout: New Vegas Screenshot
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News

RPG designer Josh Sawyer hopes for "bitter-sweet" vic... (0)
Fallout: New Vegas lead designer and project director Josh Sawyer wants the 'road of agony' to continue with the next Fallout from Bethesda, saying he'd like to avoid the "black-and-white choice."

The post-apocalypse feels "more appropriate" when decisions are agonising, like we just got knifed. Sawyer points to Mad Max; even though he wins he 'just keeps wandering'.
Posted: 23.05.2014 by Technet2k
Obsidian "continue to call up" publishers for RPGs, "... (6)
A Skyrim-sized RPG from Obsidian Entertainment? Co-founder Feargus Urquhart would love that kind of project, and it's why publishers continue 'making sense' for those types of games as they cost tens of millions.

Barring Star Citizen, crowd-funding just can't funnel that kind of money into huge RPGs. Urquhart admits the studio keep badgering publishers for work on big names.
Posted: 25.04.2014 by Technet2k
Howard: It's "gonna be a while" before Bethesda annou... (0)
Bethesda game director Todd Howard has let slip that the studio isn't going to be making any Fallout-related reveals any time soon, as they're still figuring out "which of our ideas are going to stick" and when to talk.

Skyrim on PC did better "than we’ve ever done" by "a large, large number," enthused Howard, and the new consoles are very PC-like. This "opens up avenues" for new ambitions.
Posted: 18.02.2014 by Technet2k
View all Fallout: New Vegas news...(63)

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