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Takeuchi: This "fun period" has 'no set answer' to fiscal success
Capcom producer Jun Takeuchi has commented that our industry is enjoying a "fun period," thanks to the breadth of choices out there for studios.
However it's also a "rough time for developers" as people "can't tell what you should be investing in" - no one has the answer. It's best not to have one?
However it's also a "rough time for developers" as people "can't tell what you should be investing in" - no one has the answer. It's best not to have one?
Inafune 'scorns' Japanese industry
Posted: 02.11.2010 by Technet2k
Comments: 2
Keiji Inafune, now formerly of Capcom, has called the Japanese games industry a "communist state," where working hard " is your own loss."
Doing less is "more advantageous." Good games don't come from taking it easy, it involves risk. Overseas developers more "independent" and driven.
Doing less is "more advantageous." Good games don't come from taking it easy, it involves risk. Overseas developers more "independent" and driven.
Keiji Inafune quits Capcom after 23 years, must "walk without me"
Posted: 29.10.2010 by Technet2k
Comments: 0
R&D boss Keiji Inafune of Capcom has left the company after serving it for 23 years, noting that reaching the top of it meant he had 'nowhere to go'.
He says he "can not depend" on Capcom and vice versa "from here on out," that they must walk separate paths. Keiji Inafune created Mega Man - top that.
He says he "can not depend" on Capcom and vice versa "from here on out," that they must walk separate paths. Keiji Inafune created Mega Man - top that.










Posted: 27.01.2011 by Technet2k
Comments: 1