News
XCOM: Enemy Unknown News (Xbox360)
New interactive XCOM demo allows players to visit the possibilities of combat
Take 2 has released a new, entertaining interactive video that allows players to see the possibilities of combat styles and decisions in fighting aliens on the battlefield in XCOM: Enemy Unknown - both successful and disastrous.
Firaxis never doubted XCOM "had to be turned based" because of perma-death
Posted: 25.09.2012 by Technet2k
Comments: 3
Lead designer Jake Solomon from Civilization developer Firaxis talks about XCOM: Enemy Unknown, and why it absolutely needed to be a turn-based strategy; it's all because of death.
In XCOM boots on the ground can suffer perma-death, and that wasn't ideal for real-time action. Soloman says the team "messed with everything" except it being turn-based.
In XCOM boots on the ground can suffer perma-death, and that wasn't ideal for real-time action. Soloman says the team "messed with everything" except it being turn-based.
XCOM: Enemy Unknown alien designs inspired by X-Files, Men in Black
Posted: 12.09.2012 by Nakerman
Comments: 0
XCOM is readying itself for a return. Lead game designer Jake Solomon has been speaking about the game's inspirations, focusing on the designs of each alien.
Firaxis split XCOM teams into PC and console UI development
Posted: 09.09.2012 by JonahFalcon
Comments: 6
Firaxis is taking special care to make sure that the PC and console versions of XCOM: Enemy Unknown have their own specialized user interface, so much so that two separate teams made sure the UI was optimized for each type of platform.
XCOM: Enemy Unknown "Casualties of War" trailer shows off the enemy
Posted: 24.08.2012 by JonahFalcon
Comments: 6
The new "Casualties of War" trailer for XCOM: Enemy Unknown focuses on the alien invasion forces, highlighting just how devastating their attack is, in this cinematic in-engine trailer.







Posted: 28.09.2012 by JonahFalcon
Comments: 9